Bring each character to life according to their personality, emotions and intensity of those emotions, also revealing to the audience what the character feels and thinks rather than what he/she is saying. Animate the characters according to the established aesthetic defined for each personality and physical characteristics, to make each shot an immersive experience for the audience.
Knowledge acquired in the Online Master in 3D Character Animation for Feature Films and Video Games: Specialization in character animation, attention to detail, subtext, body mechanics, body language, lipsync, animation styles, acting techniques, physics, cycles, creatures.
These are other some Tech skills which could be relevant:
Maya: Rigging, Modeling, Texturing, Lighting and Render.
Premier: Edition.
Photoshop: Illustration and Design.
Substance Painter: 3D Texturing
3D Max: Modeling, Texturing, Lightning and Animation.
Toon Boom Storyboard: Storyboards and Animatics
Toon Boom Harmony: Cutout Animation, Rigging and FX.