3D Character effects artist with experience using software such as Maya and Houdini for studio productions and personal work.
Building CFX rigs and cloth set ups, communicating with anim and rigging teams about rig needs, shot finalling.
Shot finalling, coth and fur simulation
Contributed to level design and the creation of in game assets
Worked with other developers and artists to build augmented reality and virtual reality experiences
Lead a team of developers to buid an augmented reality application