Avid QA Tester ready to apply technical know-how and diverse taste profile to provide invaluable feedback to game studios. Committed to tracking and eliminating bugs hindering user experiences.
Overview
16
16
years of professional experience
Work History
Quality Assurance Tester
Maximum Games
05.2022 - 09.2025
Kept Test cases updated with current requirements/build
Wrote bugs in the JIRA system, kept track of issues and discussed said issues with developers
Tested multiple projects: Soulstice, Them Fighting Herds, Hammerwatch 2, Paleo Pines, God of Rock, Afterimage
Quality Assurance Tester
Nexon America
04.2019 - 08.2019
Checked sales data and cross referenced with system data to ensure accuracy
Communicated with team in meetings to ensure progress of the project was on schedule
Ran games on multiple mobile devices, android and IOS.
Quality Assurance Tester
Sledgehammer Games
05.2018 - 11.2018
Projects: Call of Duty WW2 DLC and Spyro Reignited Trilogy
Ran daily test plans in the program Test Rail to ensure MTX and DLC weapons/costumes were functioning properly before their release date.
Wrote test plans for Spyro Reignited (3rd game in the trilogy series)
Tested the multiplayer modes extensively for Call of Duty WW2
Quality Assurance Tester
Telltale Games
06.2017 - 02.2018
Projects: Batman Enemy Within (Season 2) Episodes 1-5
Console (PS4, Xbox One, Switch) and Mobile Devices (Android, IOS) were used to ensure ports were working as intended for the end user
Wrote +100 bugs in JIRA
Quality Assurance Tester
Telltale Games
06.2016 - 12.2016
Projects: Minecraft Story Mode Episodes 7 and 8 ,Batman:Telltale Episodes 1 thru 5 and Walking Dead Season 3 Episodes 1 and 2.
Trained to use the Android Software Development Kit and Tools
Familiarize with Telltale's own engine to run commands for the projects
Compilance Tester
Sony Computer Entertainment of America
04.2015 - 03.2016
Working under YOH for Sony Computer Entertainment of America
Learned the Sony Technical Requirement Checklist (TRC) rules.
Heavily referenced the TRC to ensure games that were submitted passed the test
+60 games were tested and passed the Sony TRC list.
Consoles used for TRC were the Playstation 3, the Playstation Portable, the Playstation Vita and the Playstation 4
Quality Assurance Tester
Namco Bandai Games America
12.2013 - 08.2014
Project: Dark Souls 2
Wrote bugs within the Namco guidelines so communication between Testers and the developer company FromSoftware went smoothly
Multiple network tests were done to simulate the end user environment to assure that connection functionality was up to meet the quality needs of the end user.
Used the previous knowledge of QA software to use bug tracking software
Quality Assurance Tester
LucasArts
07.2012 - 04.2013
Project: Star Wars First Assault
Communicated with developers and producers of the project of the game
Provided weapon feedback during daily meetings to ensure gameplay balance for the end user
Ran numerous amount of soak tests
Multiple network tests were ran with the game developers/producers to be given feedback on the game.
Quality Assurance Tester
Sony Computer Entertainment America
06.2009 - 11.2009
Project: SOCOM Fire Team Bravo 3 for the Playstation Portable (PSP)
First QA Tester job, trained to write bugs and report them
The Playstation Portable Development Kit was used heavily to run the game in multiple scenarios for the end user