Intro to AI: CSP; search algorithms (A*, DFS, BFS, UCS); classical automated planning; representing and reasoning with uncertainty.
Intro to game design: team implementation of a complete game. Unity 3D software engineering, AI, and graphics elements. Level and model design. Story elements.
Timeline
AI TRAINER (CONTRACT)
DataAnnotation
01.2024 - Current
IT OPERATIONS ANALYST
RBC
05.2023 - 09.2023
BACHELOR OF SCIENCE IN COMPUTER SCIENCE SPECIALIST CANDIDATE -
University of Toronto St. George
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