Summary
Overview
Work History
Education
Skills
Software
Portfolio
Timeline
Generic
Linsong Han

Linsong Han

3D Generlist
Vancouver,BC

Summary

Experienced 3D generalist with expertise in Unreal Engine, focused on creating immersive 3D environments with precise scale, proportion, and optimization. Skilled in the full 3D asset pipeline, from creation and texturing to lighting and performance enhancement, using industry-standard tools. Familiar with on-set virtual production workflows with LED Volume, collaborating with live-action teams to optimize assets, environment, and lighting.


Detail-oriented and quick-learning professional who adapts to new technologies and thrives under pressure to meet deadlines. A team player with clear, concise communication skills and a strong commitment to quality.

Overview

8
8
years of professional experience
4
4
Languages

Work History

Intermediate VAD Artist

Versatile Media
Vancouver, British Columbia
08.2021 - 11.2024
  • Worked as main environmental artist to design and build environment in diverse styles in Unreal
  • Created high-detail 3D assets from modeling, sculpting, texturing to optimizing geometry.
  • Setup lighting and optimize lighting effects for performance.
  • Prepared previsualizations to ensure correct proportions of 3D assets and environments
  • Worked on-set with LED Volume, ensured visual quality, optimized assets, and collaborated on environment and lighting adjustments.
  • Configured virtual cameras and edited sequences for animatics and scene previews.
  • Assisted with final pixel rendering to achieve polished, high-quality visuals.

Night comes - July 2024 - Oct 2024

Intermediate VAD Artist

  • Previs
  • Environment Design and Building
  • Lighting
  • On-Set environment adjustments for LED

Final Destination: Bloodlines - April 2024

VAD Artist

  • Environment optimization
  • Lighting
  • On-Set environment adjustments for LED

Junior Planner

BMP Construction Consulting Co, Ltd
Beijing, China
12.2021 - 07.2022
  • Working with Daimler China to control the construction process of Research and development Tech Center project

Assistant Architect

Sanhuan Architecture Design Company
Haikou, China
07.2016 - 06.2017
  • Architectural design and visualized the architecture in 3D based on the 2D architectural plan by using 3D software

Education

Skill Training - 3D Modeling

The Stars College
Montreal
05.2001 -

Master of Science - Civil Engineering

Concordia University
Montreal, QC
05.2001 -

Bachelor of Science - Civil Engineering

Jilin Architecture University
China
05.2001 -

Skills

Environment

Modelling

Texturing

Lighting

Editing

Software

Unreal Engine

Maya

Blender

Substance Painter

Substance Designer

Zbrush

Quixel Mixer

Gaea

Marvelous Designer

DaVinci Resolve

Photoshop

Portfolio

Show Reel

https://vimeo.com/1027191232?share=copy#t=0

Website

https://hanlinsong.artstation.com/


Timeline

Junior Planner

BMP Construction Consulting Co, Ltd
12.2021 - 07.2022

Intermediate VAD Artist

Versatile Media
08.2021 - 11.2024

Assistant Architect

Sanhuan Architecture Design Company
07.2016 - 06.2017

Skill Training - 3D Modeling

The Stars College
05.2001 -

Master of Science - Civil Engineering

Concordia University
05.2001 -

Bachelor of Science - Civil Engineering

Jilin Architecture University
05.2001 -
Linsong Han3D Generlist