Sokoban Game | RISC-V Assembly
September 2024 - October 2024
- Implemented a basic terminal version of the classic puzzle game Sokoban using RISC-V Assembly.
- Optimized memory usage by utilizing the stack for dynamic memory allocation and minimizing static data allocation.
Paint Application | Java & JavaFX
October 2024 - November 2024
- Created a painting tool in Java as part of a software design course, implementing different functionalities.
- Collaborated with others using Git workflows and applied SCRUM methodology.
- Designed a user interface with GUI components using Swing/JavaFX and implemented file handling using Java I/O operations.