I started in the video game industry in 2005 as a QA tester at Humagade and became a game designer in 2006. The company was later bought by Frima Studio and I had a great run at Frima, working on a lot of different projects over the years, including applications, connected toys, web games, mobile games and console games.
In January 2022, I joined Nesting Games to start a new and awesome project with talented people I've been working with at Frima in the past years. After two years, due to the economic situation of the parent company Digital Bros., my job was revoked.
So here I am, looking for new opportunities to continue my journey into the video game industry. If you are looking for someone passionate about video games, about game design in general, being from video games, card games, board games or tabletop role playing games, for a team player who empower others around to do better games and that is good at solving problems, you definitely want me in your team.
Wrote game design documents
Collaborated with members of all departments
Added and balanced content within game engine
Wrote game design documents
Added and balanced content within game engine
Collaborated with members of all other departments
I'm a passionate of video games, music (power metal, synthwave, video game and movie soundtracks), card games (MTG), board games and tabletop role-playing games such as D&D, Pathfinder, Cypher System, Starfinder and Savage Worlds. I love a good movie or a series too from time to time.