Recent graduate in Film and Screen Arts from Emily Carr University of Art and Design, with a strong understanding of the power of 3D modeling in creating immersive experiences. So currently pursuing further education in Game Design at Vancouver Film School, focusing on honing skills in 3D modeling. Expected graduation date: August 2025. Passionate about creating captivating visual experiences and aiming to delve deeper into the integration of 2D and 3D art with interactive narratives during graduate studies, with the goal of crafting immersive artworks that resonate with the audience.