Adept 3D Artist with a proven track record at Certus (Simutech Multimedia), specializing in asset and scene optimizations for industrial simulations. Excelled in collaborative projects, enhancing visual fidelity and meeting stringent deadlines. Skilled in 3Ds Max/Maya and adept at working in agile environments, showcasing both technical proficiency and effective teamwork.
Experienced with 3Ds Max/Maya
Experienced in Unity/Unreal including scene composition and lighting
Experienced in Adobe Substance Painter, Designer, Photoshop, Illustrator, XD, and Modeler
Knowledge in version control tools such as GitHub and DevOps
Optimization for web based/mobile scenes (low to high workflow)
Translating blueprints/mockups to 3D assets
Experience working in a Scrum and Kanban workflow
Experience working alongside engineers and developers