Experienced VFX artist with 3 years in producing stunning photorealistic visual effects using Houdini and Maya. Skilled at ensuring smooth visual storytelling through strong teamwork and communication. Proficient in procedural workflows, particle systems, fluid simulations, rigid body dynamics (RBD), and crowd simulation techniques. Adaptable to changing project requirements, with a versatile skill set across CFX (cloth, hair, fur simulations), FX (destruction, fire, smoke, water), and large-scale crowd setups