

Hi, my name's Antoine! I'm a Gameplay Animator currently working with the R6 team at Ubisoft Montreal. I'm specialized in character animations using Motion Builder and our in-house engine, with experience in Maya and UE5. I'm adept at project coordination and team collaboration to deliver within tight deadlines, I excel in integrating innovative animations that enhance and create new gameplay features, ensuring high-quality standards and alignment with production goals.
Motion Builder
Maya
Unreal Engine 5
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Video games, movies
DnD