Overview
Work History
Education
Skills
Websites
Timeline
Generic

Delano Athias

Los Angeles,CA

Overview

20
20
years of professional experience

Work History

Animator

JAMM
03.2025 - 04.2025
  • Animated assets ahead of of schedule, under a tight time restriction. Upon finishing early, I also assisted with fixing and maintained third-party rigs, saving the company roughly $10k.

Rigging TD / Layout Artist

Paramount
10.2022 - 01.2025
  • Built Python-based rigging and animation tools for the layout and art departments...
  • Created a joint-based, engine-friendly auto-rig for face and body...
  • Was able to deliver a full rig, with facial control in 1 day, whereas the previous rigging solution took up to a month...
  • Created a mocap workflow that leveraged MoveAI (mobile) and/or Xsens, allowing artists to shoot reference, generate an FBX, and quickly transfer the performance to a retarget rig that would then, procedurally, save the animation to an Animation Library...
  • Saved the studio over $100k in the time I was contracted.
  • Transformers One / TMNT 2

Rigging Instructor

Gnomon
01.2020 - 01.2024
  • Created skill-based training for digital artists.

Rigging TD

Visual Creatures
11.2023 - 08.2024
  • Built rigging and animation tools (Maya to Unreal)...
  • Created a retargeting workflow from the mocap stage to Maya, for cleanup, then to Unreal for rendering...
  • Rigged/animated with Control Rig in UE...
  • Previs'd and animated to final shots...
  • Worked in the CFX department (cloth, soft body secondary motion, etc...)
  • Managed outsourcing in the rigging department.
  • Created a system to quickly rig a bulk of assets in a fraction of time.
  • Saved the studio apprx. $170k.
  • Love, Death, and Robots vol. 4

Rigging Artist

Apple
06.2021 - 09.2022
  • Worked in the rigging department updating auto-rigs for assets.

Senior Animator & Previs Artist / Technical Artist

Digital Domain
01.2016 - 01.2019
  • Animated a large variety of combat animation for the Animation Library...
  • Animated crowds...
  • Built animation tools to quickly plot crowd agents across a terrain for the animation team.
  • Simmed rigid body destruction.
  • Was a co-developer in the facial-tracking department, tasked with building a system to expedite the processing of tracking data from performance capture sessions.
  • Worked in the Previs department, which involved creating shots, rigging assets, and simming rigid body destruction to improve the quality of our Previs demonstrations.
  • Deadpool, Spider-man:No Way Home, Ready Player One, She-Hulk, The Last of Us, Black Panther 2.

Lead Animator / Rigger

Zoic Studios
01.2017 - 01.2022
  • Rigged and animated assets...
  • Built rigging and animation tools allowing animation tasks to often deliver ahead of schedule...
  • Cloth & skin simulation using Houdini and Maya...
  • Previs'd shots between Houdini and Maya.

Senior Rigging Artist

Method Studios
05.2019 - 02.2020
  • Worked in the AR and VR departments, across Unity and Unreal, rigging and animating assets in a timely manner.

Animation/Rigging Supervisor

Kevin VFX
01.2017 - 01.2018
  • Built rigging, animation and lighting tools for exporting assets in a shot context from Maya...
  • Animated shots...
  • Worked on rigid body sims with Houdini.

Animator/Rigger

The Mill
07.2017 - 02.2018
  • Rigged and animated creatures and assets...
  • Repurposed and maintained out-of-date rigs.

Animator

Smashball Labs
03.2008 - 02.2009
  • Rigged and animated assets for an indie game.

Animator

TKO Software
06.2005 - 07.2006
  • Rigged and animated assets for games.

Education

Computer Graphics

Full Sail University
Winter Park, FL
07.2004

Skills

  • Maya
  • Python
  • MEL
  • CFX
  • 3ds Max
  • Softimage
  • CINEMA 4D
  • MODO
  • MotionBuilder
  • Houdini
  • Blender
  • Unreal Engine

Timeline

Animator

JAMM
03.2025 - 04.2025

Rigging TD

Visual Creatures
11.2023 - 08.2024

Rigging TD / Layout Artist

Paramount
10.2022 - 01.2025

Rigging Artist

Apple
06.2021 - 09.2022

Rigging Instructor

Gnomon
01.2020 - 01.2024

Senior Rigging Artist

Method Studios
05.2019 - 02.2020

Animator/Rigger

The Mill
07.2017 - 02.2018

Lead Animator / Rigger

Zoic Studios
01.2017 - 01.2022

Animation/Rigging Supervisor

Kevin VFX
01.2017 - 01.2018

Senior Animator & Previs Artist / Technical Artist

Digital Domain
01.2016 - 01.2019

Animator

Smashball Labs
03.2008 - 02.2009

Animator

TKO Software
06.2005 - 07.2006

Computer Graphics

Full Sail University
Delano Athias