Dynamic game development leader with a proven track record at NetEase Games Montreal, excelling in strategic vision and process optimization. Skilled in fostering team collaboration and enhancing production workflows, I drive innovation while managing budgets and stakeholder relationships. Adept at navigating complex challenges, I deliver high-quality results in fast-paced environments.
Worked as Lead Technical Designer in charge of sovling technical challenge including game engine &tools, production pipeline cross several projects.
As level designer work on layout design, combat, implementation and scripting cross 3 different projects.