Summary
Overview
Work History
Education
Skills
Languages
Timeline
Generic

Yann Cedrik Biatchon

Summary

Passionate 3D artist with 3 years of game industry experience. Specialized in making character models and optimized hair card grooms for video games. Proven track record in multiple successful projects. Ready for new challenges in game development.

Overview

3
3
years of professional experience

Work History

3D Character Artist

New World Interactive
Montreal, QC
04.2023 - 12.2023
  • Created detailed and high-fidelity character models for video games using 3D modeling software.
  • Developed textures, materials, and lighting for characters to ensure a realistic look.
  • Collaborated with game designers and engineers to define the scope of character art assets required for projects.
  • Implemented feedback from playtesters into final versions of characters released into production environments.
  • Constructed efficient UV layouts that minimized distortion while allowing enough resolution for texture detail.
  • Made detailed Optimized game ready hair grooms and hairstyles for use in game and made the shader setup for the game

Junior Character Artist

Airship Interactive
Lytham Saint Annes, UK
10.2021 - 01.2023
  • Worked on Metahumans, Was responsible for about 10 different hair and facial hair card grooms and LODs,
  • Worked on Unreal Engine 5 Matrix demo, Main Character Hair Groom and Eyebrows
  • Worked on WWE 2K22, Worked on wrestlers / characters hairs
  • Worked on FIFA 23, Made Strand based grooms and hair card grooms and LODs.
  • Worked on PGA 2K23, Assisted the team with characters close to release.

Intern Character Artist

Airship Interactive
Lytham, UK
01.2021 - 10.2021
  • Mainly worked on Metahumans hair card grooms

Education

Bachelor of Arts - 3D Graphics

Futuregames Vocational Training
Stockholm, Sweden
01.2021

Skills

  • Creation of high fidelity characters using Zbrush, Substance Painter and Maya
  • Knowledge of shader creation and implementation with Unreal Engine
  • Good time management skills
  • Expertly Retopologize Models and do optimized UV layouts
  • Hair Card and Hair cap creation skills for games and/or cinematics using XGen

Languages

English
Native/ Bilingual
French
Native/ Bilingual
Swedish
Professional

Timeline

3D Character Artist

New World Interactive
04.2023 - 12.2023

Junior Character Artist

Airship Interactive
10.2021 - 01.2023

Intern Character Artist

Airship Interactive
01.2021 - 10.2021

Bachelor of Arts - 3D Graphics

Futuregames Vocational Training
Yann Cedrik Biatchon