Game developer with a diverse background in culinary arts and music, combining creativity with technical skills to create captivating and immersive game experiences. Skilled in Unity and C# with expertise in UI/UX development, AI programming, and gameplay mechanics. Known for innovative problem-solving, adaptability, and performance optimization, I offer a unique perspective on game development rooted in the artistry and discipline of previous careers. Comfortable working independently or in cross-disciplinary teams, I am passionate about pushing the boundaries of game development to deliver unforgettable player experiences.
Developed immersive gameplay systems and intuitive UI for award-winning games. Contributed to successful project completions by adhering to strict deadlines and effectively managing time and resources.
Dewey Doolittle (Mobile)
A charming mobile game that blends education and entertainment, allowing players to engage in interactive micro-games, care for backyard critters, grow a virtual garden, and collect adorable pals in a handcrafted puppet-inspired world.
Welcome: A Cozy Estuary (PC & Console)
A relaxing life simulation game where players manage their estuary, interact with NPCs, and experience dynamic real-world seasons and weather.
Love Is A Roguelite (LIAR) (PC & Console)
Tactical deck-building roguelite featuring tile-based arenas and strategic combat.
Programming Languages:
Technical Proficiencies:
Game Development Tools:
Project Management & Collaboration:
Soft Skills: