Summary
Overview
Work History
Education
Skills
Websites
Languages
Interests
Timeline
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Ty Zadrey

Edmonton

Summary

Passionate and detail-oriented game designer with a strong background in digital and tabletop gaming with extensive history in Magic: The Gathering and other card games. Experienced in working cross-disciplinary teams, designing gameplay mechanics, and creating immersive experiences. Adept at analyzing and translating game mechanics into new spaces to ensure player engagement.

Overview

11
11
years of professional experience

Work History

Lead Game Designer

Unnamed Roguelike
05.2022 - 05.2023
  • Ensured strict quality assurance standards were met by implementing thorough testing procedures.
  • Streamlined development process for faster release times with efficient project management techniques.
  • Analyzed market trends to inform design decisions and align products with audience preferences.
  • Collaborated with cross-functional teams for seamless integration of art, sound, and programming elements.

Lead Game Designer

Strathcona County Museum
01.2022 - 04.2022
  • Conducted thorough playtesting sessions to identify areas requiring improvement or optimization.
  • Design and complete game within 3 months
  • Ensure quality and content are up to clients standards
  • Designed intuitive user interfaces, enhancing player immersion and usability within games.
  • Collaborated with cross-functional teams for seamless integration of art, sound, and programming elements.
  • Implemented user feedback to continuously improve game quality and enhance user satisfaction.
  • Coordinated post-launch support efforts including bug fixes, updates, and additional content releases.
  • Developed comprehensive design documentation for clear communication of concepts to stakeholders and team members.

Web Order Processor

Homes Alive Pets
03.2023 - Current
  • Enhanced customer satisfaction by ensuring accurate and timely order fulfillment.
  • Input order information into system and updated customer accounts to document and track customer orders.
  • Examined orders to confirm accuracy, completeness and adherence to customer requirements.
  • Coordinated with sales teams to resolve discrepancies, resulting in fewer errors and delays.
  • Assisted in training new employees on company procedures and best practices for handling orders seamlessly.

Host/Server

Boston Pizza
02.2014 - 02.2024
  • Handled high-pressure situations with composure, effectively managing large parties or unexpected events during busy shifts.
  • Answered customer questions about hours, seating, and menu information.
  • Contributed to team success through effective communication and cooperation with coworkers and management.

Education

Certificate - Game Design

CG Master Academy
12-2024

Diploma - Game Design

Northern Alberta Institute of Technology
Edmonton, None
04-2022

Skills

  • Game Design & Mechanics Development
  • Level & Encounter Design
  • Interaction & UX Design
  • Unreal4/5
  • Unity
  • Visual Scripting and Prototyping
  • 3d Modeling(Maya, Blender, ZBrush)
  • Photoshop

Languages

English
Native or Bilingual
Japanese
Limited Working

Interests

  • Magic: The Gathering, Yu-gi-oh
  • Dungeons and Dragons
  • Video Games
  • Video Game Design
  • Virtual Reality
  • Strategy Games

Timeline

Web Order Processor

Homes Alive Pets
03.2023 - Current

Lead Game Designer

Unnamed Roguelike
05.2022 - 05.2023

Lead Game Designer

Strathcona County Museum
01.2022 - 04.2022

Host/Server

Boston Pizza
02.2014 - 02.2024

Certificate - Game Design

CG Master Academy

Diploma - Game Design

Northern Alberta Institute of Technology
Ty Zadrey