Summary
Overview
Work History
Education
Skills
Timeline
Generic

SUNA KIM

Vancouver

Summary

Experienced Character Rigger based in Vancouver, Canada, with over 10 years in the animation and VFX industry. Specialized in high-quality rigging for both realistic and stylized characters, utilizing code-based rig build systems and advanced scripting to optimize workflows. Proficient in creating custom rigs for body, facial, and creature animation, with strong additional skills in digital sculpting, texture painting, and 3D modeling. Dedicated, detail-oriented, and committed to delivering efficient, production-ready solutions.

Overview

17
17
years of professional experience

Work History

Character Rigger/Animator

CG Animation Studio
06.2018 - Current

- Creates high quality character Rigging and animations
- Develops new methods to create rigs, rigging Tool development

Character Rigger

OnChain Studios
07.2023 - 06.2024

Implemented Cryptoys character rigging using a code-based rig build system.

Character Rigger/Animator

InfiniteWorld
03.2022 - 10.2022

- Creates high-quality character Rigging and animations
- Generates realistic human rigs ( Unreal Engine 5, Metahuman )
- Rigging Tool development
- Animation (Nastya, the Portal 22 )

Character Modeler/ Character Rig TD

Bron Studios
04.2015 - 06.2018

Modeler/ Character Artist/ LookDev Artist
The Willoughbys (Modeling)
- Character, Props/Set Modeling, Texturing for Props.

Henchmen ( Modeling, Character Rig TD )
- Character, Props/Set Modeling, Corrective blend shape for Character Rigging

Lead 3D Character Modeler/ Rigger

Keyring Animation Studio
08.2013 - 06.2014

Spookiz Animation Character Modeling and Rigging

Freelance Character Rigger/Animator

Freelance 3D modeling
06.2012 - 05.2013

3D modeling and Rigging Characters and Props
Built animations and models showing objects in motion.

3D Generalist / Character Rigger/Animator

Signature Creative Inc
08.2008 - 01.2011

-Signature Creative Intro Animation
-Pepsi New Brand Advertizing
-HotWheels Racing Game by Mattel Inc
-Animation for Car Mania

Create High Poly/ Low Poly and Textures for Character and Props based off concept art.
Worked closely with the art Manager to meet the client's needs.

Education

Bachelor of Arts - Computer Animation

Ringling College of Art And Design
2008

Skills


     Create high quality character Rigging and animations
     Generate a variety of realistic and stylized rigs including body, facial, creature, and object rigs
     Develop new methods to create rigs, Rigging Tool development

     Implement character rigging using a code-based rig build system

Timeline

Character Rigger

OnChain Studios
07.2023 - 06.2024

Character Rigger/Animator

InfiniteWorld
03.2022 - 10.2022

Character Rigger/Animator

CG Animation Studio
06.2018 - Current

Character Modeler/ Character Rig TD

Bron Studios
04.2015 - 06.2018

Lead 3D Character Modeler/ Rigger

Keyring Animation Studio
08.2013 - 06.2014

Freelance Character Rigger/Animator

Freelance 3D modeling
06.2012 - 05.2013

3D Generalist / Character Rigger/Animator

Signature Creative Inc
08.2008 - 01.2011

Bachelor of Arts - Computer Animation

Ringling College of Art And Design
SUNA KIM