A dedicated material artist with extensive 3D modeling and texturing experience using Blender, Maya, Substance Designer, and Substance Painter. Proven ability to develop detailed textures and assets, with hands-on Unreal Engine experience from academic projects. Strong concept art background supports asset creation from concept to implementation. Experienced in collaborative team environments, managing multiple projects with precision, and committed to enhancing player experiences at Inflexion Games.
winner of ENTA Game Jam #02 - Summer 2023 by introducing game Speedzza!