
Creative and detail-oriented 3D Modeling & Texturing Artist with hands-on experience in both game development and animated film pipelines. Skilled in creating optimized, high-quality assets using Maya, ZBrush, Substance Painter, and Unreal Engine. Strong background in graphic design and motion graphics, with a passion for immersive storytelling and visual design. Adaptable, collaborative, and always eager to learn.
Reading, Music, Fashion and creating.