Work History
Education
Skills
Websites
Projects
Timeline
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Seungju Kim

Toronto,Ontario

Work History

Video Production Assistant (Internship)

Stop Motion Department
02.2023 - 04.2023
  • Worked on as VFX role in Animation Film Project- "In Perpetuum"
  • Executed removal rigs for stop-motion puppets and conducted compositing in After Effects.
  • Mastered various techniques in After Effects and Blender, optimizing workflow through efficient shortcut utilization.
  • Contributed to the creative team by developing and implementing innovative stop-motion techniques and effects for film and television productions.

Education

Certificate - Digital Lighting Artist

Lost Boys School of VFX (Campus VFX)
Montreal, QC

Bachelor of Arts - Experimental Animation

OCAD University
Toronto, ON

Skills

  • Katana
  • Maya
  • Arnold Renderer
  • Nuke
  • Unreal Engine 5
  • Substance Painter

Projects

Professional Practice in VFX - partnership with 'Spin VFX'

  • Explored diverse functionalities of Nuke and implemented them across multiple projects.
  • Studied the integration of 2D and 3D elements into a unified channel.
  • Conducted a studio tour at 'SPIN VFX to gain insights into their workflow and operational methodologies.
  • Developed a comprehensive understanding of VFX processes in commercial films, learning strategies to address various scenarios.


OCAD University’s 108th Annual Graduate Exhibition - “Elevator to Nostalgia”

  • Established the detailed workflow plan for the thesis project.
  • Executed 3D Modelling and Animating using Maya and Blender and composited 2D and 3D elements using matte painting technique with After Effects.
  • Explored various textures and designed them for the 3D modelling props using Substance Painter.
  • Solicited expert guidance and feedback from professors and colleagues, shaping a refined artistic vision.
  • Developed skills in troubleshooting technical challenges across multiple software platforms.


Game Design Project

  • Held responsibilities in Rigging, Animation, Prop Modeling, Concept Art, and Texturing.
  • Understood principle of real-time render engine such as Unity and Unreal Engine.
  • Acquired collaborative skills through teamwork experiences with colleagues and accepted the critique from other expert.



Timeline

Video Production Assistant (Internship)

Stop Motion Department
02.2023 - 04.2023

Certificate - Digital Lighting Artist

Lost Boys School of VFX (Campus VFX)

Bachelor of Arts - Experimental Animation

OCAD University
Seungju Kim