Summary
Overview
Work History
Education
Skills
Languages
Work Availability
Timeline
Websites
Certification
Accomplishments
Hi, I’m

Sara Zolnierczyk

Mississauga,CANADA
The meaning of life is to find your gift. The purpose of life is to give it away.
William Shakespeare
Sara Zolnierczyk

Summary

As a seasoned 3D Artist in the gaming industry for over 2 years, my expertise revolves around exceptional 3D modeling and texturing. I specialize in creating top-tier assets using industry-standard software like 3Ds Max, Substance Painter, and Unity Engine, ensuring visually stunning and optimized creations. Beyond technical proficiency, my strengths lie in problem-solving, teamwork, and adaptability, fostering seamless collaborations and thriving in dynamic creative environments.

Overview

2
years of professional experience
1
Certificate

Work History

Moonray

3D Modeler and Texture Artist
05.2021 - 08.2022

Job overview

  • Gathered photo references to use as guidelines and textures for models.
  • Used Adobe Photoshop and Adobe Substance Designer to create realistic textures for graphics and 3D animations.
  • Used Photoshop, Procreate, and Illustrator to produce page graphics, logos, and concept art for use on 3D models.
  • Communicated with supervisor to brainstorm ideas and work closely with programming, animation, and modeling teams.
  • Created concept art/mockups for assets, player class suits, and environmental assets.
  • Created tileable procedural textures for use in-engine.
  • 3D modeled, textured, retopologized, and UV unwrapped assets such as hard-surface and organic environmental props, enemy skins, character clothing, accessories, and weapons.
  • Cooperated closely with other artists to obtain feedback and produce perfect results.
  • Helped create lifelike characters with appropriate textures, shadows, and features.
  • Demonstrated respect, friendliness, and willingness to help wherever needed.

GamePill

Design Challenge (Independent Contract)
03.2021 - 03.2021

Job overview

  • Brainstormed different ideas and images for new gaming concept.
  • Created a Google document and slideshow detailing a design concept.

PixelNAUTS

3D Modeler and Texture Artist (Internship)
09.2020 - 02.2021

Job overview

  • Developed ideas for player-customizable accessories.
  • Created numerous assets for player-customizable accessories.
  • Skilled at working independently and collaboratively in a team environment.
  • Self-motivated learning, with a strong sense of personal responsibility.
  • Proven ability to learn quickly and adapt to new situations, such as a new 3D art style.
  • Worked well in a team setting, taking constructive criticism from supervising artists and polishing models and textures to achieve desired results.
  • Managed time efficiently in order to complete all tasks within deadlines.

Education

Brock University
St. Catharines, ON

Bachelor of Arts from Game And Interactive Design
06.2022

Niagara College
Welland, ON

Advanced Diploma from Game Design And Development
06.2022

Skills

  • Proficient in industry-standard software such as Adobe Photoshop, Illustrator, Substance Painter, Substance Designer, Procreate, and Unity Engine
  • 3D modelling
  • 3D texturing
  • Set dressing
  • Lighting
  • Concept art and design
  • User Interface design
  • Traditional and Digital drawing
  • Graphic Design
  • Excellent ability to multitask
  • Excellent spoken and written communication skills
  • Self-motivated with great organizational and time-management skills
  • Ability to work both independently and in teams, maintaining good focus on goals
  • Ability to obtain and apply constructive criticism
  • Excellent problem-solving skills
  • Excellent File Management
  • Exemplary Work Ethic
  • Quick learner
  • Quality Assurance

Languages

English
Native or Bilingual
Polish
Professional Working
Availability
See my work availability
Not Available
Available
monday
tuesday
wednesday
thursday
friday
saturday
sunday
morning
afternoon
evening
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Timeline

3D Modeler and Texture Artist

Moonray
05.2021 - 08.2022

Design Challenge (Independent Contract)

GamePill
03.2021 - 03.2021

3D Modeler and Texture Artist (Internship)

PixelNAUTS
09.2020 - 02.2021

Brock University

Bachelor of Arts from Game And Interactive Design

Niagara College

Advanced Diploma from Game Design And Development

Certification

Certificate: Intro To Maya by David Mooy, 2020

Computer Graphics Master Academy - www.cgmasteracademy.com

Accomplishments

  • Worked on the shipped title Rocket Rumble by PixelNAUTS studio.
  • Achieved 2nd place in the 2022 Skills Ontario. competition in the Digital Game Art discipline.
  • Board Heroes - Capstone Project.
  • BeatBuster - Capstone Project.
  • Graduation with First Class Standing.
  • Honor Roll (2022, 2021, 2020, 2019).
  • Member of the Golden Key International Honor Society.
Sara Zolnierczyk