As a seasoned 3D Artist in the gaming industry for over 2 years, my expertise revolves around exceptional 3D modeling and texturing. I specialize in creating top-tier assets using industry-standard software like 3Ds Max, Substance Painter, and Unity Engine, ensuring visually stunning and optimized creations. Beyond technical proficiency, my strengths lie in problem-solving, teamwork, and adaptability, fostering seamless collaborations and thriving in dynamic creative environments.
Certificate: Intro To Maya by David Mooy, 2020
Computer Graphics Master Academy - www.cgmasteracademy.com