Dynamic Senior Associate Artist with a proven track record at Treyarch, specializing in photogrammetry and 3D model development. Adept at managing external teams, significantly improving project efficiency and quality.
Overview
7
7
years of professional experience
Work History
Senior Associate Artist
Treyarch
10.2021 - Current
Capture/photo-scan objects and spaces for 3D assets, materials, and reference photographs using cameras and laser scanners.
Developing high-quality 3D models and physically based rendering (PBR) materials derived from photogrammetry scans.
Responsible for maintaining and updating the asset database.
Maintain communication with art direction and level art teams to ensure visual target is met.
Training, managing, and providing feedback to outsourcing teams and sister studios on the photogrammetry pipeline.
Creation of documentation, training docs, and feedback boards.
Localization Specialist
Konami
03.2019 - 06.2019
Translated and adapted digital content, websites and video game dialogues to Spanish.
Ensured compliance with legal requirements by reviewing translations for accuracy and cultural appropriateness.
Trained new team members on localization processes and tools, increasing overall productivity.
QA Specialist
Treyarch
06.2018 - 03.2019
Performing all levels of testing (scripted & unscripted tests, bug regression, basic ad-hoc requests).
Reporting and documenting defects and issues according to project standards.
Contributed to continuous improvement initiatives by providing constructive feedback on software design and functionality during review meetings.
Some scripting experience.
Education
Associate of Arts - 2D And 3D Animation
LADAT
Illes Balears
11-2015
Skills
Utilize camera equipment and various scanners to capture large environments, materials assets, and micro materials