With a past working in restaurants before the pandemic, now a dynamic Quality Assurance Specialist with extensive experience at Ubisoft Montreal, excelling in engine cells QA task and team collaboration. Successfully contributed to the launch of Rainbow Six: Extraction, the pre-production of Assassin's Creed: Shadows and no Prince of Persia: Sands of Time. Proficient in Jira and game editors, ensuring high-quality standards and effective communication across different teams.