Summary
Overview
Work History
Education
Skills
Communication
Awards
Timeline
Generic

Samira Rashidi

Vancouver

Summary

I am a Character Animator who is continuously looking to connect with people through my work, and put my wide range of skills to good use in a stimulating work environment filled with positive, enthusiastic people who are as eager to learn and grow as I am while creating meaningful, cutting edge work.

Overview

17
17
years of professional experience

Work History

Cinematic Ninja

Ninja Theory
08.2021 - 11.2024

project:
Senua's Saga: Hellblade II

  • working from Previsualization to processing Mocap scenes in Motion-builder.
  • Capturing Cinematic cutscenes in Vicon Shogun as well as implementing them in UE5.
  • Triggering and testing cutscenes in UE5 to make sure they play well in game.
  • Involvement in all aspects of Cinematic cut-scenes from storytelling to Cinematography, lighting and Camera transitions. Implementing in Unreal engine, triggering in the game and testing.

Cinematic Animator

Sony Interactive Entertainment
06.2018 - 05.2020

projects:
Death Stranding
Star Wars Jedi Fallen order
• Key framing and Editing Motion capture data in Maya
• Animating facial expressions using Maya and the tools developed by the company

3D Animation/VFX Lab Tech and Tutor

Academy of Art University
01.2015 - 01.2018
  • Assist students with technical difficulties with a wide range of softwares
  • Provide stylistic as well as technical feedback during the production of short films, homework assignments, and collaborative projects
  • Joined the Academy’s Studio X in2015 to work on in-house projects
  • Tutor students in Maya, After Effects, Mudbox, and other animation softwares

Freelance Animator

Volans-I Drone
01.2015 - 03.2015
  • Created a short Promotional video for the funding of an on-demand delivery service for time-critical items
  • Responsible for key frame animation of both human characters and mechanical assets

3D Animator

Carpe Diem Films LLC
01.2014 - 01.2015
  • Animated five shots of the award winning short film CURPIGEON, directed by Dmitry Milkin
  • Character, Facial and Creature animator
  • Received significant critique in dailies with regards to story, shot sequence, and character actions

Director/ Animator/ Rigger

Catnip
01.2013 - 01.2014
  • Created this short film as my Master’s degree thesis project
  • Designed, modeled, rigged, and animated all assets
  • Designed and modeled backgrounds
  • Storyboarded, animated, and edited entire project

Architect

Pulsarpart Co
01.2008 - 01.2009
  • Worked on designs for various architectural competitions, using softwares such as AutoCAD, Photoshop,3ds Max, and SketchUp
  • Responsible for making maquettes by hand for design projects

Education

The Animation Collaborative Workshop
01.2017

MFA - 3D character animation

Academy of Art University
01.2014

BFA - architecture

Islamic Azad University
01.2008

Skills

  • Maya
  • 3DS MAX
  • Unity
  • Photoshop
  • After Effects
  • Autocad
  • Sketchup
  • Illustrator
  • Premier Pro
  • Java
  • HTML
  • Digital painting

Communication

English
Farsi

Awards

Cinematic Animator on award winning game, Senua's Saga: Hellblade II

Animator for Award Winning short film, Curpigeon (2016)

Timeline

Cinematic Ninja

Ninja Theory
08.2021 - 11.2024

Cinematic Animator

Sony Interactive Entertainment
06.2018 - 05.2020

3D Animation/VFX Lab Tech and Tutor

Academy of Art University
01.2015 - 01.2018

Freelance Animator

Volans-I Drone
01.2015 - 03.2015

3D Animator

Carpe Diem Films LLC
01.2014 - 01.2015

Director/ Animator/ Rigger

Catnip
01.2013 - 01.2014

Architect

Pulsarpart Co
01.2008 - 01.2009

MFA - 3D character animation

Academy of Art University

BFA - architecture

Islamic Azad University

The Animation Collaborative Workshop
Samira Rashidi