Summary
Overview
Work History
Education
Skills
Websites
Credits
References
Timeline
Generic

Ryo Taya

Brampton,ON

Summary

Highly motivated Special Effects Graphics Designer with over twenty years of experience in creating special effects and graphics for mobile phones, XBOX, PSP, PS2 and Wii titles including 15+ published games credited. Extensive knowledge of 3D Studio Max, Photoshop, Illustrator, After Effects, and Premier. Successfully completed projects under tight deadlines by planning and delegating tasks to team members. Quick learner with the ability to adapt to new environments easily, with a thorough knowledge of the game development process.

Overview

22
22
years of professional experience

Work History

Lead VFX Artist

Gameloft
01.2012 - 06.2024
  • Expert use of 3D Studio Max to create a captivating polygon models for visual effects.
  • Mastered and consistently demonstrated ability to control speed/time of particles creating exceptional reality-based graphics.
  • Effective use of Fume FX to produce realistic and artistic effects.
  • Created 100+ fantasy/magical visual effects for main characters and environments such as variations of firework projectiles, powerful smoke and explosion impact.
  • Identified problems and effectively implemented solutions.
  • Delivered high-quality assets on time by effectively managing workload and meeting tight deadlines under pressure.
  • Mentored junior VFX artists, sharing industry knowledge and fostering professional growth.
  • Assisted in troubleshooting technical issues, providing solutions that minimized downtime during production.
  • Collaborated with directors and producers to create visually stunning scenes.
  • Established a strong working relationship with other departments, ensuring efficient communication throughout the production process.
  • Ensured consistency across all VFX elements by establishing guidelines for lighting, color grading, and particle effects.
  • Achieved production targets consistently by tracking and managing workflow through departments.

Lead Special Effects Designer and 3-D Modeler

Yuke's
06.2005 - 07.2011
  • Conceptualized and animated natural and fantastical effects (water, smoke, foliage, dust, fabric, spells, and explosions).
  • Effectively used in-house developed tools to create special effects such as pyrotechnics and special magic effects for fantasy tiles.
  • Coordinated work schedules for entrance scene creation team of WWE title and editing special lighting effects with explicit craftsmanship to present high-quality realistic images.
  • Effectively resolved conflicts with overseas business partners and successfully in charge of administrating outsourcing work schedules.
  • Liaised between client and Event scene animation designers, providing each party with up-to-date developments.
  • Proposed and negotiated the value of superior quality SFX which resulted in higher company revenue.

Visual Effects Artist

SEGA
05.2002 - 05.2005
  • Designed and developed state of the art special effects such as magic and active movement in action/adventure title.
  • Advised the development team members about functionality improvements of original in-house developed tools.
  • Used original in-house developed tools to create and manage all in-game SFX and textures.
  • Managed modelling stage teams' schedules to meet deadlines and conducted modelling-related workshops to enhance skill and proficiency.

Education

Visual Effects Certification -

Digital Hollywood

Bachelor of Science Marketing -

Senshu University

Skills

  • 3DS Max
  • Photoshop
  • Illustrator
  • After Effects
  • Premiere
  • Fume FX
  • Video Editing
  • Texturing Techniques
  • Previsualization Skills
  • Hand drawing

Credits

Disney Magic Kingdoms- Gameloft, VFX Artist, 2014 - 2024

The Blacklist - Gameloft, VFX Artist, 2016

Epic - Gameloft, Special Effects Designer, 2014

Dungeon Hunter 4 - Gameloft, Special Effects Designer, 2013

Monster Life - Gameloft, Special Effects Designer, 2013

WWE' 12 - Yukes, Inc, Lead Special Effects Designer, 2011

Smack Down Vs. Raw 2011 - Yukes, Inc, Lead Special Effects Designer, 2010

Smack Down Vs. Raw 2010 - Yukes, Inc, Lead Special Effects Designer, 2009

Legends of Wrestle Mania - Yukes, Inc, Lead Special Effects Designer, 2008

Smack Down Vs. Raw 2009 - Yukes, Inc, Lead Special Effects Designer, 2008

Gundam00 Gundam Meisters - Yukes, Inc, Special Effects Designer, 2008

Double D Dodgeball - Yukes, Inc, Special Effects Designer, 2008

Smack Down Vs. Raw 2008 - Yukes, Inc, Lead Special Effects Designer, 2007

Smack Down Vs. Raw 2007 - Yukes, Inc, Lead Special Effects Designer Modeling Designer, 2006

Rumble Roses XX - Yukes, Inc, Lead Special Effects Designer Modeling Designer, 2005

Smack Down Vs. Raw 2006 - Yukes, Inc, Modeling Designer, 2005

Sakura Taisen - Sega, Special Effects Designer, 2002 – 2005

References

References available upon request

Timeline

Lead VFX Artist

Gameloft
01.2012 - 06.2024

Lead Special Effects Designer and 3-D Modeler

Yuke's
06.2005 - 07.2011

Visual Effects Artist

SEGA
05.2002 - 05.2005

Visual Effects Certification -

Digital Hollywood

Bachelor of Science Marketing -

Senshu University
Ryo Taya