Summary
Overview
Work History
Education
Skills
Websites
Projects
Timeline
Generic
Runtian Yang

Runtian Yang

Toronto,ON

Summary

3D animation student specializing in game animation, with strong skills in Unreal Engine 5, character movement, and body mechanics. Experienced in creating interactive, narrative-driven gameplay through animation and Blueprint systems.

Overview

2
2
years of professional experience

Work History

3D Artist intern

Pixel World
Beijing
06.2025 - 08.2025
  • Created high-quality 3D aniamtion using industry-standard software tools.
  • Collaborated with team members to develop engaging visual designs.
  • Modified existing models by adding and removing polygons, adjusting UVs, optimizing material channels, as needed per project specifications.
  • Use AI tool to produce high-quality visualizations
  • Assisted in texture mapping and lighting setup for enhanced visuals.
  • Researched current trends in 3D art to inspire innovative design solutions.

Junior Production Intern

Original Force Studio
Nanjing, China
07.2023 - 08.2023
  • Company Overview: Participated in the production of the well-known Chinese animation A Record of a Mortal's Journey to Immortality.
  • Participated in the production of the well-known Chinese animation A Record of a Mortal's Journey to Immortality.
  • Responsible for configuring background character models, setting behavior paths, and implementing basic animation logic.
  • Utilized proprietary in-house tools to arrange crowd scenes, supporting key shots involving multi-character interactions, battle sequences, and large-scale gatherings.
  • Participated in the production of the well-known Chinese animation A Record of a Mortal's Journey to Immortality.

Education

B.A. - Spec. Hons. Digital Media

York University
09.2025

High School -

Saint Michael Catholic High School
Ontario, Canada
01.2021

3D Animation

IAnimation School Workshop 1
10-2025

Skills

  • Autodesk Maya
  • Blender
  • Unity
  • UE5
  • AI tools
  • Graphics design
  • Computer graphics
  • Animation techniques
  • Texture mapping
  • Video editing

Projects

New Year, 01/01/25, 04/30/25, UE5 Narrative Horror Puzzle Game, Built interactive chase and puzzle mechanics using Unreal Engine 5 Blueprints, including enemy AI pathing, player-triggered interactions, puzzle logic, and state management modules., Designed level maps and lighting environments: independently completed all level design and scene construction, including map layout, modular arrangement, and emotion-driven lighting setup., Wrote and produced a horror narrative animation exploring themes of cultural identity and personal conflict. Terminal Watch, 01/01/25, 04/30/25, 2D+3D Horror Game, Designed level maps and lighting environments: independently planned scene structure, arranged modular assets, and set up atmospheric lighting., Developed the audio system: collected and organized audio assets, implemented sound effects across various interactions and environments., Selected for LEVEL UP Showcase 2025, the largest student game exhibition in Canada, and exhibited the project in person in Toronto.

Timeline

3D Artist intern

Pixel World
06.2025 - 08.2025

Junior Production Intern

Original Force Studio
07.2023 - 08.2023

B.A. - Spec. Hons. Digital Media

York University

High School -

Saint Michael Catholic High School

3D Animation

IAnimation School Workshop 1
Runtian Yang