Versatile and deeply involved Senior Sound Designer possessing extensive knowledge and professional experience with Unreal Engine and Wwise. Adaptive and resourceful with over 5 years of experience in impactful sound design for video games.
A fierce team player and driven individual looking for creative and inspiring challenges.
Aiming to bring the noise and collaborate to create immersive and unforgettable experiences through sound.
Dead By Daylight responsibilities:
Unannounced Project responsabilities: