Summary
Overview
Work History
Education
Skills
Projects
Timeline
Generic

Petar Stanojevic

Toronto

Summary

Game Design student with hands-on experience in Unity and GameMaker, focused on gameplay systems, mechanics implementation, and iterative design. Strong foundation in programming and user experience principles. Seeking a Game Design Internship where I can contribute to gameplay development, prototyping, and collaborative production.

Overview

1
1
year of professional experience
3
3
years of post-secondary education

Work History

Lifeguard

YMCA Aquatics Department
Brantford
09.2024 - Current
  • Demonstrated leadership and responsibility in high-pressure environments.
  • Maintained strong communication and teamwork skills.
  • Monitored pool activities to ensure safety and compliance with regulations.

Event Planning Support

BTM Student Association
Brantford
01.2025 - 04.2025
  • Assisted in coordinating networking events and industry-related activities.
  • Collaborated with team members to manage logistics and promotion.
  • Provided support during public relations events such as conferences and seminars.

Education

Game Design And Buisness Tech Management Minor - Advanced Game Development, Web Game Development, Interaction Design, Systems Design

Wilfrid Laurier University
09.2023 - 03.2026

Skills

  • Unity
  • GameMaker
  • C#
  • Java
  • GML
  • Adobe Creative Cloud
  • Blender
  • Reaper
  • Gameplay prototyping
  • Systems design
  • UI implementation
  • Playtesting
  • Iteration

Projects

  • Platformer Prototype – Unity, Developed 2D player movement including jumping, collision detection, and win/lose states., Implemented UI systems including main menu and scene transitions., Structured modular scripts for scalability and cleaner architecture., Conducted playtesting and refined mechanics based on feedback.
  • 2D Game Prototype – GameMaker, Designed and implemented core gameplay mechanics using GML., Built object interactions, collision systems, and basic progression mechanics., Focused on responsive controls and player experience improvements.
  • Web RPG Character Sheet – HTML/CSS/JavaScript, Created dynamic stat generation system using JavaScript., Designed clean and responsive interface layout., Implemented user input handling and real-time output updates.

Timeline

Event Planning Support

BTM Student Association
01.2025 - 04.2025

Lifeguard

YMCA Aquatics Department
09.2024 - Current

Game Design And Buisness Tech Management Minor - Advanced Game Development, Web Game Development, Interaction Design, Systems Design

Wilfrid Laurier University
09.2023 - 03.2026
Petar Stanojevic