Accomplished Jr. Lookdev and Texturing Artist from Atomic Cartoons, adept in Substance Painter, Katana and Autodesk Maya, showcases a strong blend of technical proficiency and team collaboration. Excelled in delivering projects within budget and deadlines, enhancing visual effects quality by developing custom shaders, and demonstrating versatility across diverse software. Achieved consistent style and quality in 3D assets, underlining a commitment to excellence and growth.