Summary
Overview
Work History
Education
Skills
Interests
Timeline
Generic

Niko Wozniak

Folsom

Summary

I'm a Game Designer with experience in coordinating teams, object-orientated languages, and game development in engines such as Unity, and Godot. I'm eager to learn and grow in any environment. I believe I am capable of providing results and helping to foster a healthy working environment if I was to assume a leadership position.

Overview

2
2
years of professional experience

Work History

Project Manager

Personal Project
09.2025 - Current
  • Coordinated check-ins to discuss progress on project, and address challenges.
  • Used LUA in conjunction with Roblox Studio to help create dialogue systems, engaging player controls, and an appealing ui.
  • Established effective communication among team members to make sure the team wasn't struggling

Game Designer

Personal Project
01.2024 - 05.2024
  • Designed engaging game mechanics and gameplay systems to enhance user experience.
  • Collaborated with others on the design team to create appealing game assets and animations.
  • Developed prototypes using Unity and GoDot to test and refine game concepts.

Education

High School Diploma - Computer Science

Folsom Lake College
Folsom, CA
05-2026

Skills

  • Project management
  • Project planning
  • Project planning and development
  • Project scheduling
  • Object-oriented programming
  • Game development fundamentals

Interests

  • DnD Enthusiast
  • Digital Artist
  • Writing
  • Game Development
  • Keeping my mind busy with whatever creative endeavor strikes my fancy
  • Cooking, but not very well
  • Baking, slightly more successful than cooking

Timeline

Project Manager

Personal Project
09.2025 - Current

Game Designer

Personal Project
01.2024 - 05.2024

High School Diploma - Computer Science

Folsom Lake College
Niko Wozniak