Mid-level Game Developer with over 6 years of experience in the industry, specializing in Unity game development and proficient in C#. Known for adeptly crafting immersive gaming experiences by excelling in gameplay programming, UI development, and network programming. Skilled in rapid prototyping and project management, consistently delivering organized and high-quality game projects. Passionate about designing captivating mobile and VR/AR games, with a confident and professional approach to game development.
Events at Unity Farm (VR), Axe In The Dark (PC), EduGame(Android), Tic-Tac-Toe Square (Android), Balloon Popper (Android), The Maze (PC), The Devil's Trap (PC)[ C++]