Summary
Overview
Work History
Education
Skills
Languages
Timeline
Generic
NICOLAS MONTEILHET-LABOSSIÈRE

NICOLAS MONTEILHET-LABOSSIÈRE

Laval,Canada

Summary

Innovative Lead Combat Designer with 20 years of experience in devising engaging gameplay concepts and design elements while working with colleagues to drive creativity. Talented in developing prototypes and finalized content in line with guidelines and expectations. Organized in consistently producing high-quality design work in fast-paced, results-oriented environments. Aspiring to a Game Director role one day

Overview

15
15
years of professional experience

Work History

CCC Product Owner

Free Range Games
Sausalito , California
04.2024 - Current
  • Developed user stories, acceptance criteria, and mockups for new features.
  • Gathered and prioritized product requirements from stakeholders.
  • Advised on technical solutions that align with product objectives.
  • Analyzed customer feedback to identify areas for improvement.
  • Facilitated daily stand-up meetings to review progress towards sprint goals.
  • Maintained knowledge base of current industry trends and emerging technologies.
  • Outlined new feature plans and specifications.
  • Oversaw team resources and allocated assignments.
  • Mentored junior product owners and team members in product management best practices and principles.
  • Acting as a Principal Combat Designer on three main characters in a third-person action-adventure online co-op game.
  • Facilitating communication and design alignment between the director work group and the development team.

Lead Combat Designer - GOTHAM KNIGHTS

WB Games Montreal
Montreal, QC
03.2017 - 03.2024
  • In charge of the combat game pillar of the project
  • Design, documentation and implementation on all player core combat actions, from prototype phase in conception to end product
  • Pitched vision for main characters special abilities to all department (programming, animation, audio, vfx, )
  • Close work with animation team defining attack timing and design implementation, as well as all their data implementation
  • Design of all playable characters ability trees and asymmetry between them
  • Design, documentation and pitch of all core player stealth actions to all involved teams (programming, animation, audio, vfx)
  • Combat and stealth balancing between all playable characters
  • Design combat music system rules in conjunction with audio director
  • Design fondation high notes for boss fight encounter
  • Enemy design supervision
  • Mentoring of junior staff in combat design, data implementation and combat timings
  • Worked with creative personnel to establish and create designs related to brand and communications.

Senior Combat Designer - SABBATH (Canceled)

WB Games Montreal
Montreal, QC
05.2014 - 03.2017
  • Created working prototypes for new features and requests.
  • Design new combat moves compatible with Batman Arkham famous freeflow system
  • In charge of all data, timings, LD requirements and guidelines for combat
  • Design for vehicle combat encounters with motorcycle
  • Limited AI design work in for stealth

Senior Combat Designer - BATMAN: ARKHAM ORIGINS

WB Games Montreal
Montreal, QC
03.2012 - 04.2014
  • In charge of the combat game pillar of the project
  • Design and implementation of 4 new enemy types in the Arkham franchise
  • Design and overall production management of all AAA DC villains boss battlers (3 of them award winning boss fight of the year)
  • Difficulty setting balancing
  • Design of an adaptive difficulty system
  • New enemies Ai development, for both combat and stealth
  • New gadgets and suit abilities design and implementation
  • Close work with creative vision of the project

Senior Combat Designer - OSIRIS (Canceled)

Ubisoft
Montreal, QC
04.2010 - 02.2012
  • Developed technical specifications based on functional requirements.
  • In charge of the combat game pillar of the project
  • Hands-on design for the core fight system mechanic
  • Elaboration of all the timings for all attack
  • Design of player evolution, skills, power and enemies
  • Detail player skill progression with the Rational Game Design charts
  • Team management in charge of animation, programing and art (for fight portion of the game)
  • Actor direction during motion capture shoots
  • Morning meeting and board owner
  • Close work with creative vision of the project

Game Designer - PRINCE OF PERSIA : FORGOTTEN SANDS

Ubisoft
Montreal, QC
11.2009 - 04.2010
  • Re-design of the core fight system under strict time constraint
  • Design and storyboard progression of 3 boss battles
  • Design of nine enemy archetype and their variants
  • Close work with animation team
  • Elaboration of all the timings for all attack
  • Game Design update maintenance on all the project

Education

Certificate of Technical Studies - Multimedia Integration

Cégep De Saint-Jérôme
Saint-Jerome, QC
07.2005

High School Diploma -

École Secondaire Rive-Nord
Bois-des-Filion, QC
06.2000

Skills

  • Video Game Development
  • Troubleshooting and Testing
  • Industry Standards
  • Knowledgeable in Unreal engine 4 and animation systems
  • Experienced in all phases of game development, from conception to production
  • Hands-on experience on providing, integrating, balancing data in engine
  • Excellent communication and coordination skills across teams
  • Great team management skills and workload estimates

Languages

English
Full Professional
French
Native/ Bilingual

Timeline

CCC Product Owner

Free Range Games
04.2024 - Current

Lead Combat Designer - GOTHAM KNIGHTS

WB Games Montreal
03.2017 - 03.2024

Senior Combat Designer - SABBATH (Canceled)

WB Games Montreal
05.2014 - 03.2017

Senior Combat Designer - BATMAN: ARKHAM ORIGINS

WB Games Montreal
03.2012 - 04.2014

Senior Combat Designer - OSIRIS (Canceled)

Ubisoft
04.2010 - 02.2012

Game Designer - PRINCE OF PERSIA : FORGOTTEN SANDS

Ubisoft
11.2009 - 04.2010

Certificate of Technical Studies - Multimedia Integration

Cégep De Saint-Jérôme

High School Diploma -

École Secondaire Rive-Nord
NICOLAS MONTEILHET-LABOSSIÈRE