Assigned the task of designing a network and data server infrastructure for a proposed space station., Utilized experience from networking internship to plan and structure a robust, scalable network.
Game Modding and Programming: Self-taught coding skills while modifying game mechanics, with a focus on learning the internal structures of open-source code.
Personal Projects in Visual Basic, Python, and C++: Developed small games such as Hangman and Tic-Tac-Toe, improving proficiency and understanding of object-oriented programming.
Music Production & Theory: Produced original compositions, published on YouTube, learning music theory.
Ingame Hardware Projects: Early exploration of engineering concepts by creating interconnected, logical modules within the game Minecraft.