Summary
Overview
Work History
Education
Skills
Software
Languages
Timeline
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Martyn Bell

Martyn Bell

Saint John,NB

Summary

I am an industry-experienced game designer with a solid background across multiple fields of game design, ensuring industry standards are upheld across each. I have experience producing high-quality design documentation and working with people across different disciplines. I have successfully contributed to several industry projects, with one shipped title to date and one upcoming title due for release.

Overview

5
5
years of professional experience

Work History

Junior Technical Designer

Radical Forge
06.2023 - 06.2024
  • Worked in the design team on Southfield as a game designer on mechanics and AI.
  • Led successful prototyping efforts for over 2 primary mechanics, validating design concepts and identifying areas for improvement before full-scale production.
  • Produced clear design documentation and presented design concepts to team leads across multiple disciplines.
  • Developed game mechanics through multiple phases of production, from concept to prototyping.
  • Collaborated with other disciplinary teams to create features ready for implementation.
  • Remained flexible through working across multiple fields of design, including: game design, level design and technical design.

Junior Technical Designer

Radical Forge
08.2020 - 08.2021
  • Worked with Flix Interactive and Rebellion to make Season 3 content for Zombie Army 4.
  • Helped develop levels and missions in a technical role via direct implementation from concept through release.
  • Developed and presented design concepts to leads and collaborated with other disciplines, from sound design to art departments.
  • Engaged in playtests, gathered feedback and iterated on designs to bring out the best gameplay experiences for players.
  • Worked with QA departments to address bugs and performance issues in my assigned areas.

Game Design Teaching Assistant

RAW Digital Training
10.2019 - 10.2019
  • Taught foundational game design principles to newcomers to the field.
  • Supported classroom activities, tutoring over 10 students in game design, and reviewing work.
  • Collaborated with 2 student teams on designs, both on paper and in engine, helping to guide their ideas and foster room for personal development in the field.

Education

Master of Arts - Game Design

Teesside University
Middlesbrough, North Yorkshire, UK
07-2023

Bachelor of the arts - Computer Games Design

Teesside University
Middlesbrough, North Yorkshire. England
08-2022

BTEC Level 3 - Games Design

Middlesbrough College
Middlesbrough, North Yorkshire, UK
07-2016

Skills

  • Technical Design
  • UE Visual Scripting
  • C# Scripting
  • Game Design
  • Mission Design
  • Level Design
  • Design Documentation
  • Multidisciplinary Communication
  • Fast learner
  • Highly dependable
  • Excellent attention to detail

Software

  • Unreal Engine
  • Unity
  • Visual Studio
  • Photoshop
  • Miro
  • Slack
  • Teams
  • Zoom

Languages

English
Native or Bilingual

Timeline

Junior Technical Designer

Radical Forge
06.2023 - 06.2024

Junior Technical Designer

Radical Forge
08.2020 - 08.2021

Game Design Teaching Assistant

RAW Digital Training
10.2019 - 10.2019

Master of Arts - Game Design

Teesside University

Bachelor of the arts - Computer Games Design

Teesside University

BTEC Level 3 - Games Design

Middlesbrough College
Martyn Bell