Summary
Overview
Work History
Education
Skills
Languages
Hobbies and Interests
Certification
Timeline
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Laura  Côté

Laura Côté

Montreal,QC

Summary

I like to think of myself as a creative, enthusiastic and passionate person. All these aspects of my personality led me to work for over 12 years in the VFX industry. I gained over years an excellent sense of responsibility, organization and a lot of rigor at work. I learned to adapt to difficult situations and manage stress well. I am a great communicator and I really enjoy teamwork. I've been working on large productions as well as smaller ones, I worked in VFX and in animation and I love a good challenge. Of course, my work helped me evolve in the world of CG art, but I also been working as a massage therapy for animal since recently ! These new skills help me learn a lot about anatomy of humans and animals, body languages, as well as biomechanics ! I also have a extra skills/passions such as dancing, photography and sewing!

Overview

15
15
years of professional experience
1
1
Certification

Work History

Canine Massage Therapist

Aniforme Readaptation Center
07.2025 - Current
  • Use my knowledge to help animal relax and reduce their stress as well as tensions.
  • Know canine and feline biomechanical
  • Work with a team of physiotherapist to get the client ( animal ) the best treatment for it's needs
  • Good communication with client ( pet parent ) to give their animal the best treatment for their needs
  • I have a certification in massage therapy

Pole Teacher

Freelance
05.2025 - Current
  • Developed engaging lesson plans to enhance student understanding and retention.
  • Assessed student progress through regular evaluations and feedback sessions.
  • Adapted instructional methods to accommodate diverse learning styles and needs.
  • Managed classroom behavior effectively by establishing clear expectations, modeling appropriate conduct, and consistently enforcing established rules and consequences.
  • Maintained accurate records of student progress, attendance, and behavior to facilitate ongoing communication with parents about their child''s educational journey.
  • Assessed student performance regularly using both formative and summative assessments to inform future lesson planning.
  • Collaborated with other teachers to plan interdisciplinary units that connected subjects and promoted deeper understanding among students.
  • Identified struggling students early on and provided additional support through tutoring sessions and modified lesson plans.

Senior LookDev/Texture Artist

DNEG
01.2025 - Current
  • Created high-quality textures for 3D models using industry-standard software.
  • Collaborated with artists and animators to ensure texture alignment with project vision.
  • Implemented efficient workflows to enhance texture creation processes and reduce turnaround times.
  • Adapted quickly to feedback, refining textures based on artistic direction and technical requirements.
  • Researched and applied best practices in texture painting to improve visual fidelity of assets.
  • Assisted in developing texture libraries for streamlined asset reuse across multiple projects.
  • Participated in team discussions, contributing ideas for innovative texturing techniques and solutions.
  • Maintained organization of project files, ensuring easy access and retrieval of texture assets.

Senior Texture Artist

Framestore
01.2023 - Current
  • Worked closely with lighting and environment teams to create cohesive visuals throughout game levels.
  • Mentored junior artists, sharing knowledge and techniques to develop their skills as texture artists.
  • Resolved technical issues through collaboration with programmers, ensuring optimal functionality of final assets in-game environments.
  • Efficiently utilized UV mapping techniques, resulting in reduced texture stretching and distortion.
  • Assisted in the development of art style guides, contributing to the overall visual consistency and quality of projects.
  • Conducted thorough research on relevant subject matter before starting a new project, ensuring accurate texturing results.
  • Provided creative input during meetings with developers, influencing future content decisions based on visual expertise.
  • Participated in regular critiques for continuous improvement, receiving feedback from colleagues and incorporating changes into work.
  • Optimized texture files for better performance on multiple platforms, improving overall player experience.
  • Enhanced visual quality of game characters by creating and refining detailed textures.

Senior Texture Artist

Industrial Light & Magic (ILM)
01.2022 - 01.2023
  • (located in Montreal)
  • Developed high-quality textures for 3D models using industry-standard software.
  • Collaborated with artists and designers to ensure consistent visual style across projects.
  • Executed texture mapping techniques to enhance realism in character and environment designs.
  • Utilized UV unwrapping tools to optimize texture layouts and reduce rendering times.
  • Researched and implemented new texturing techniques to improve workflow efficiency.
  • Assisted in troubleshooting texture-related issues during production, ensuring timely resolution.
  • Maintained organized libraries of texture assets for easy access by team members.
  • Participated in peer reviews, providing constructive feedback on texture quality and consistency.
  • Implemented artistic direction from concept art and design documentation, ensuring consistency across projects.

Textures/Shading Supervisor

Squeeze Studio Animation
01.2018 - 01.2021
  • Supervised daily operations to ensure project deadlines were met efficiently.
  • Trained new staff on software tools and production techniques for effective performance.
  • Assisted in quality control by reviewing animation outputs for consistency and adherence to standards.
  • Coordinated team schedules to optimize resource allocation across multiple projects.
  • Facilitated team meetings to discuss project status, challenges, and solutions for continuous improvement.
  • Oversaw daily operations of the department, ensuring smooth workflow and timely completion of tasks.

Texture Artist

Rodeo Fx
01.2016 - 01.2018
  • Created high-quality textures for 3D models using industry-standard software.
  • Collaborated with artists to refine texture details and improve visual fidelity.
  • Developed and maintained texture libraries for efficient asset management.
  • Implemented feedback from leads to enhance texture quality and consistency.
  • Assisted in troubleshooting technical issues related to texture application and rendering.
  • Adapted quickly to new tools and workflows, ensuring timely project delivery.
  • Participated in team reviews, contributing insights on artistic direction and style guides.

Texture, shading and lighting Artist

L’Atelier Animation
01.2014 - 01.2015

Modeling and Texture Artist

Vision Globale
01.2013 - 01.2014

Stereoscopic conversion technician

Vision Globale
01.2012 - 01.2013

Texture Artist

Durga Digital
01.2011 - 01.2012

Education

Graduate Certificate - Massage Therapy

Aniforme Académie
Montreal, QC
05-2025

3yrs diploma - Animation and image synthesis

Bart Cegep

High School - Sport art study

Cardinal-Roy

Skills

  • Maya
  • Mari/Substance
  • Photoshop/Krita
  • Arnold/RedShift/Katana
  • Zbrush
  • Unreal
  • Good canine language knowledge
  • Teamwork and collaboration
  • Friendly, positive attitude
  • Calm and Active listener
  • Love to help people unlock their skills

Languages

French native
English 75%
Spanish Learning

Hobbies and Interests

Photography, Watercolor, Sewing

Certification

  • Certified Canine Masotherapist

Timeline

Canine Massage Therapist

Aniforme Readaptation Center
07.2025 - Current

Pole Teacher

Freelance
05.2025 - Current

Senior LookDev/Texture Artist

DNEG
01.2025 - Current

Senior Texture Artist

Framestore
01.2023 - Current

Senior Texture Artist

Industrial Light & Magic (ILM)
01.2022 - 01.2023

Textures/Shading Supervisor

Squeeze Studio Animation
01.2018 - 01.2021

Texture Artist

Rodeo Fx
01.2016 - 01.2018

Texture, shading and lighting Artist

L’Atelier Animation
01.2014 - 01.2015

Modeling and Texture Artist

Vision Globale
01.2013 - 01.2014

Stereoscopic conversion technician

Vision Globale
01.2012 - 01.2013

Texture Artist

Durga Digital
01.2011 - 01.2012

High School - Sport art study

Cardinal-Roy

Graduate Certificate - Massage Therapy

Aniforme Académie

3yrs diploma - Animation and image synthesis

Bart Cegep
Laura Côté