Summary
Overview
Work History
Education
Skills
Languages
Languages
Accomplishments
Timeline
Generic

KyungHwa Yang

Coquitlam,Canada

Summary

With experience across diverse genres like FPS, MMORPG, sports games, and cinematic marketing, I excel at adapting to new challenges and delivering results. Committed to continuous learning, I quickly master new technologies to meet evolving industry demands. My ability to lead projects—from 3D modeling to multilingual video production—has consistently earned recognition and career growth.

Overview

17
17
years of professional experience

Work History

Multimedia Graphic Designer

Ward's Hydraulic Services
Coquitlam, Canada
12.2022 - Current
  • Designed and developed high-quality 3D assets, including modeling, UV unwrapping, and texturing, to accurately represent company products for marketing and sales purposes.
  • Created cinematic product showcase videos using Unreal Engine, effectively communicating product features, and enhancing customer engagement.
  • Performed video editing and post-production using Adobe Premiere Pro and After Effects, incorporating professional effects, and seamless transitions.
  • Utilized AI tools to generate professional voice narrations and subtitles in four languages, ensuring accessibility for a global audience.
  • Delivered full-cycle video production, from 3D asset creation to final multi-language video publication, directly contributing to increased product visibility and sales.
  • Combined advanced technical skills in 3D design with creative storytelling to produce impactful marketing materials, and elevate brand communication.

Web Designer & SEO (Part-Time)

The webs
Coquitlam, Canada
04.2022 - 09.2024
  • Implemented SEO strategies to increase website traffic and improve search engine rankings
  • Developed and optimized e-commerce websites using Shopify platform
  • Assisted in the implementation of digital marketing campaigns to drive traffic and increase conversions

3D/2D Instructor

Tjeon Computer Academy
SEOUL, KOREA
08.2018 - 05.2020
  • Trained adults in government-commissioned vocational training programs on 3D tools and techniques, guiding even beginners to create at least two professional portfolios
  • Developed and delivered curriculum tailored for individuals with no prior experience, ensuring the successful completion of high-quality portfolios
  • Provided ongoing support and feedback to students to enhance their skills and confidence

3D Graphic Instructor

IT school
, Korea
01.2017 - 11.2019
  • I taught teenage students foundational design principles and the use of 3D tools, such as modeling, texturing, and animation techniques, tailored for beginners in an alternative school setting.
  • Guided students in portfolio development, enabling them to showcase their creativity and technical skills effectively.
  • Organized and supervised student presentation events, providing coaching on communication and presentation skills to enhance their confidence and professionalism.
  • Designed and delivered a comprehensive curriculum that combined design fundamentals, 3D software training, and project-based learning to foster creativity and technical proficiency.
  • Inspired students to explore creative careers by equipping them with practical skills and real-world project experience.

Freelance 3D Designer

Ewha Industry-Academic Foundation
SEOUL, KOREA
04.2018 - 11.2018
  • "Collaborated with Ewha University Industry-Academic Cooperation Foundation on a government-commissioned project involving nuclear facility security and operations."
  • "Provided freelance consultation for a national security-sensitive nuclear facility project, ensuring compliance with government regulations and safety protocols."

3D/2D Instructor (Seasonal)

Namseoul University
, Korea
10.2017 - 09.2018
  • Trained adults in government-commissioned vocational training programs on 3D tools and techniques, guiding even beginners to create at least two professional portfolios
  • Developed and delivered curriculum tailored for individuals with no prior experience, ensuring the successful completion of high-quality portfolios
  • Provided ongoing support and feedback to students to enhance their skills and confidence

3D Environment Artist

GODEN MEDIA
Seoul, Korea
06.2016 - 12.2016
  • Collaborated with the Office of the President of South Korea (Cheong Wa Dae, the Presidential Office) to develop a VR representation of exclusive, non-public areas, showcasing the Presidential Office for promotional and educational purposes.
  • Led the 3D development team, mentoring team members who were unfamiliar with Unreal Engine and ensuring their successful contribution to the project.
  • Utilized 3ds Max for modeling, UV mapping, and texturing, creating highly detailed and accurate assets to represent iconic areas within Cheong Wa Dae.
  • Finalized the VR project using Unreal Engine, performing real-time rendering optimizations to ensure high-quality visuals and smooth performance on exhibition hardware.
  • Ensured compliance with government security and content guidelines while maintaining exceptional accuracy and artistic quality.
  • Successfully deployed the VR experience at a government-managed exhibition venue, allowing the public to virtually explore the Presidential Office, and increasing engagement with South Korea's cultural and political heritage.
  • Demonstrated strong leadership by overseeing the entire VR production pipeline, including asset optimization, interactive design, and project delivery.

3D Environment Artist

VERTIGO GAMES
Seoul, KOREA
09.2012 - 05.2013
  • Designed and created multiplayer maps for the online FPS game BlackShot, a title highly popular in Southeast Asia, released in November 2007.
  • Independently developed one playable map per month, including iconic environments such as subway stations, schools, and urban battlefields, without the support of concept art or initial planning documents.
  • Managed the entire process of map design and production, including 3D asset creation, texturing, and level layout, to ensure balanced, engaging gameplay.
  • Took responsibility for ongoing map maintenance, optimizing performance, and implementing updates based on player feedback to enhance the gaming experience.
  • Delivered high-quality maps under tight deadlines, contributing to the game's enduring success in the Southeast Asian market.
  • Demonstrated creative and technical expertise by crafting immersive environments that balanced visual appeal with functional gameplay.

3D Environment Artist

GolfZone Holdings
Seoul, Korea
09.2010 - 06.2011
  • I worked at Golfzon, the leading company in Korea’s screen golf market, with a 90% market share, as part of the newly formed Team OZ, established to develop an innovative online golf game.
  • Conducted extensive R&D in CryEngine, exploring and experimenting with its capabilities to develop realistic and immersive golf course environments.
  • Focused on creating visually compelling background environments and refining terrain and landscape designs to enhance gameplay realism.
  • Collaborated with team members to optimize CryEngine workflows, testing and implementing new techniques to push the engine's limits for large-scale environments.
  • Contributed to the foundational stages of the game development process, setting technical and creative standards for the project’s visual direction.
  • Played a key role in shaping the initial vision for the online golf game, combining research-driven innovation with creative problem-solving.

3D Asset Artist

NPLUTO
Gyeonggi-do , KOREA
05.2008 - 01.2010
  • Worked at NPLUTO, a game production company spun off from Korea’s largest portal site, Naver, contributing to the development of the action battle game 'VS'.
  • Specialized in creating 3D assets for medieval-themed stage maps, handling the complete process of modeling, UV unwrapping, and texturing to achieve authentic, immersive designs.
  • Designed and implemented medieval-inspired stage environments, including castles, villages, and battle arenas, tailored to enhance the fast-paced, action-driven gameplay of 'VS.'.
  • Utilized the company’s proprietary game engine to integrate and optimize assets, ensuring seamless performance and visual fidelity.
  • Played a pivotal role in the prototyping stage, refining asset placements and environment layouts to balance gameplay mechanics with aesthetic appeal.
  • Delivered high-quality, performance-optimized 3D assets under strict deadlines, contributing to the 'VS' project’s development and visual direction.

Education

Advanced Digital Media Studies - Management Science

Pacific Link College
BC, Canada
09-2023

English interpreter & Translation -

Cyber Hankuk Foreign Language University
Korea
08.2021

Multimedia Design -

KAY WON ART AND DESIGN COLLEGE
Korea
03.2003

Skills

  • 3ds Max
  • Blender
  • Workforce training
  • Unwrapping
  • Substance Painter
  • Unreal Engine
  • Premiere Pro
  • After Effects
  • Online teaching
  • HTML and CSS

Languages

  • English
  • Korean

Languages

Korean
Full Professional
English
Professional

Accomplishments

  • The space is a theme park where you can enjoy hologram performances, 360-degree stereoscopic movies, projection games, and 4D games. Come and act like an Avatar.
  • It won awards at the 2011 Korea Content Award.

Timeline

Multimedia Graphic Designer

Ward's Hydraulic Services
12.2022 - Current

Web Designer & SEO (Part-Time)

The webs
04.2022 - 09.2024

3D/2D Instructor

Tjeon Computer Academy
08.2018 - 05.2020

Freelance 3D Designer

Ewha Industry-Academic Foundation
04.2018 - 11.2018

3D/2D Instructor (Seasonal)

Namseoul University
10.2017 - 09.2018

3D Graphic Instructor

IT school
01.2017 - 11.2019

3D Environment Artist

GODEN MEDIA
06.2016 - 12.2016

3D Environment Artist

VERTIGO GAMES
09.2012 - 05.2013

3D Environment Artist

GolfZone Holdings
09.2010 - 06.2011

3D Asset Artist

NPLUTO
05.2008 - 01.2010

Advanced Digital Media Studies - Management Science

Pacific Link College

English interpreter & Translation -

Cyber Hankuk Foreign Language University

Multimedia Design -

KAY WON ART AND DESIGN COLLEGE
KyungHwa Yang