Summary
Overview
Work History
Education
Skills
Languages
Timeline
Interests
Reference
Interests
Reference
Generic

Kelly Zheng

Burnaby,BC

Summary

  • Possesses sufficient education background in Computing Science in SFU.
  • Excellent abilities in analyzing and testing in multiple OS.
  • Accumulated plenty of group project experiences during curricular activities.
  • Excel at learning new software tools and best practices in software quality assurance.
  • Skilled in working under pressure and adapting to new situations and challenges to best enhance the organizational brand.

Overview

5
5
years of professional experience

Work History

Development Support L3

Keywords Studios
12.2022 - Current
  • Contractor of Electronic Arts
  • Wrote and maintained detailed steps on +2 branch syncing and building for FC Future, which helped others to avoid false syncing
  • Monitored Cinematic changes for FC Future during +1 integration, detected 3 bugs and reported to developers
  • Verified issue that claim fixed and tested Pre-int shelves for Cranium, checked more than 20 tickets to maintain so that game stability is maintained

Development Support L3

Keywords Studios
07.2022 - 12.2022
  • Contractor of Electronic Arts
  • Ensured quality of FIFA 23
  • Supported in Exit Criteria Testing of Switch Frostbite for FIFA 23, running game 10 time continuously, and game quality was fully ensured.

UI/UX Designer

Group Interface Designing
03.2021 - 04.2021
  • Designed altered website based on Canvas Discussion page
  • Used Balsamiq Wireframes to form low-fidelity prototype, then used Figma to create medium-fidelity prototype based on low-fidelity prototype
  • Cooperated with peers, familiarized myself using Balsamiq and Figma for prototyping

Developer

Child Supervision Application
11.2020 - 12.2020
  • Formed child supervision application in Android system
  • Wrote Java classes in Android Studio for part to describe task lists
  • Cooperated with peers, familiarized myself using GitLab and coding simultaneously in group
  • Getting grad A in project

Game Developer

Game Designing and Developing
05.2019 - 06.2019
  • Created new game within short time
  • Chose to use Processing, coded from scratch
  • Finished design and programming under extreme pressure with peers' help
  • Getting A+ grade

Education

Bachelor of Science - Computing Science

Simon Fraser University
Burnaby, BC
06.2022

Skills

  • Jaas, Shift, Confluence, Perforce
  • PS4, PS5, Xbox manager
  • Word, Excel, PowerPoint, OBS
  • Unit testing, Smoke testing, White/Black Box testing, Shelf testing
  • Quick learning ability, positive attitude, and strong sense of responsibilities
  • Eximious communication skills and interpersonal skills
  • Excellent teamwork skills, and strong ability in building good relationships with colleagues
  • Powerful ability to work under pressures
  • Strong multi-task skills and time management skills
  • Strong Problem Solver
  • Detail oriented

Languages

English
Native or Bilingual
Chinese (Mandarin)
Native or Bilingual
French
Professional Working

Timeline

Development Support L3

Keywords Studios
12.2022 - Current

Development Support L3

Keywords Studios
07.2022 - 12.2022

UI/UX Designer

Group Interface Designing
03.2021 - 04.2021

Developer

Child Supervision Application
11.2020 - 12.2020

Game Developer

Game Designing and Developing
05.2019 - 06.2019

Bachelor of Science - Computing Science

Simon Fraser University

Interests

Badminton, Coin Collecting, Drawing

Reference

References upon request

Interests

Badminton, Coin Collecting, Drawing

Reference

References upon request

Kelly Zheng