Summary
Overview
Work History
Education
Skills
Languages
Portfolio - Spartan project
Timeline
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Julien Dupuis

Brossard,Quebec

Summary

Dynamic technical/game designer with a proven track record at Ubisoft Montreal. Exceling in Unreal Engine and Unity alike, I leverage game and technical design proficiency to create convincing prototypes and advance iteration cycles. Collaborative and outgoing with an eye for including other perspectives and getting the best out of my team.

Overview

4
4
years of professional experience

Work History

Event Scripter

Ubisoft Montreal
Montreal, Quebec
01.2023 - Current
  • Integrated animations and props into Dialogue Editor.
  • Designed technical structure of each dialogue to ensure seamless integration.
  • Collaborated with programming, level design, animation, narrative, and voice design teams to create scripted events.

Technical/Game Designer

Self
06.2022 - Current
  • Designed a fully playable action combat prototype in Unreal Engine 5
  • Documented, balanced and integrated player 3C and boss AI game mechanics
  • Used Blueprints, GAS, Blackboards/Behavior Trees, Niagara, Data Tables and C++ to develop the prototype

Quality assurance tester

Warner Bros
Montreal, Quebec
10.2022 - 07.2023
  • Performing rigorous tests on all platforms on these games: Lego Stars Wars | Suicide Squad
  • Focus on: AI & Bots, Player systems & pathfinding

Technical/Game Designer

Omnia Games
Montreal, Quebec
09.2021 - 06.2022
  • Utilized Unity C# programming for 3C design, systems design and AI design.
  • Responsible for documentation, prototyping, and refining the game's core gameplay loops across all phases of development.
  • Collaborated effectively with every individual on the team for maximum transparency and improved communication in the pursuit of our milestones.

Education

Bachelor of Arts - Game Design

Isart Montreal
Montreal, QC
06-2022

Skills

  • Game and technical design
  • Combat and system design
  • Unity and C# development
  • Unreal Engine and Blueprints
  • Prototyping and scripting
  • 3C principles and AI enemies
  • UX/UI design
  • GAS and Blackboard integration
  • Niagara effects
  • Documentation and balancing

Languages

English
Native/ Bilingual
French
Native/ Bilingual

Portfolio - Spartan project

Elaborate prototype depicting God of War style combat prototype with innovative features: https://juliendupuis180.wixsite.com/website/spartan

Timeline

Event Scripter

Ubisoft Montreal
01.2023 - Current

Quality assurance tester

Warner Bros
10.2022 - 07.2023

Technical/Game Designer

Self
06.2022 - Current

Technical/Game Designer

Omnia Games
09.2021 - 06.2022

Bachelor of Arts - Game Design

Isart Montreal
Julien Dupuis