Overview
Work History
Education
Skills
Websites
Certification
Software
Timeline
Generic

Julia Nelson

Lawndale,CA

Overview

4
4
years of professional experience
1
1
Certification

Work History

Technical Animator

Halon Entertainment, LLC
04.2022 - Current
  • Shipped 30 trailers in 3 years while on the Fortnite Cinematics team, often having either minimal downtime between projects or overlap.
  • Built logic to create simulated hair and clothing of characters, even hand-animating to camera in order to meet directors' desired look.
  • Awarded the Peer Recognition Award 3 times in Q1 2024, Q2 2024, and Q1 2023 - "Julia is an essential part of our team. We are stronger both with and because of her."
  • Crafted over a dozen documents detailing various dynamics and physics procedures to support efficient workflow.
  • Assisted artists with skinning, rigging, physics/dynamics within animation blueprints and topology optimization of characters or other miscellaneous models, and tool creation for cinematic production purposes.

MMART Tech Support

Berkeley City College
06.2021 - 06.2022
  • Developed step-by-step recording demonstrations to aid in remote student learning.
  • Working one-on-one with over 5 classes worth of students to troubleshoot any issues relating to software like Autodesk Maya, Adobe Suite, Toonboom Harmony, and Unreal Engine.
  • Created an online server for the Multimedia Art to give students and teachers a way to connect for more direct and immediate responses to support their curriculum.

3D Game Intern

Independent Studio
06.2021 - 09.2021
  • Worked on a team to update a UE4 game project and incorporate a VR-Interactive Tabletop game within Unreal Engine 5 with Oculus capabilities.
  • Compiled AI/character logic, setting up behavior trees, and animation blueprints.
  • Created 3D models to support set dressing
  • Developed appropriate lighting and VFX for environments.

Associate CG Generalist

HYETUS, LLC.
04.2021 - 09.2021
  • Worked collaboratively on a small team for a third-party company.
  • Created clean, detailed concept art for RFPs (request for proposal).
  • Met regularly to discuss optimization, workflow, performance, and play-testing
  • Completed various level designer tasks such as set dressing, creating character & prop models, and placing mechanics as needed.

Education

Associate of Arts - AA, Animation & Game Design

Berkeley City College
Berkeley, CA

Associate of Arts - AA, Fine and Studio Arts

El Camino College
Torrance, CA

Certificate - 3D Modeling & Character Design

Berkeley City College
Berkeley, CA

Certificate - Game Design: Level 2

Berkeley City College
Berkeley, CA

Skills

  • Shot Building
  • Simulated Physics & Dynamics
  • 3D Modeling
  • Rigging
  • Communication & Team Collaboration
  • Problem Solving
  • Python & Visual Blueprint Scripting
  • Concept Art
  • Documentation
  • Binging Anime & K-dramas

Certification

  • 3D Modeling & Character Design Certificate - Berkeley City College
  • Game Design Level 2 Certificate - Berkeley City College

Software

  • Unreal Engine
  • Autodesk Maya
  • Perforce
  • Zbrush
  • Adobe Suite
  • JIRA/Confluence

Timeline

Technical Animator

Halon Entertainment, LLC
04.2022 - Current

MMART Tech Support

Berkeley City College
06.2021 - 06.2022

3D Game Intern

Independent Studio
06.2021 - 09.2021

Associate CG Generalist

HYETUS, LLC.
04.2021 - 09.2021

Associate of Arts - AA, Animation & Game Design

Berkeley City College

Associate of Arts - AA, Fine and Studio Arts

El Camino College

Certificate - 3D Modeling & Character Design

Berkeley City College

Certificate - Game Design: Level 2

Berkeley City College
Julia Nelson