Summary
Overview
Work History
Education
Skills
Websites
Timeline
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Juan Francisco Castillo

Vancouver,BC

Summary

As a new entrant in the game industry, the focus lies on applying skills and passion to craft immersive experiences. Demonstrated proficiency in C++ and C#, with expertise honed through implementing gameplay mechanics, graphics and integrating middleware APIs. Valuable team member capable of contributing across various development areas. Strong foundation in sound design and post-production, complemented by practical experience in audio implementation, driving the desire to expand knowledge in game and software audio production.

Overview

2
2
years of professional experience

Work History

Game Producer and Audio Director

Eonian Project
07.2022 - 06.2023
  • Released game project on Steam platform, reaching 2000+ downloads.
  • Maximized productivity by keeping detailed records of daily progress and identifying and rectifying areas for improvement.
  • Maintained and monitored GitHub repository, approved pull-requests, and solved merge issues.
  • Implemented audio backend infrastructure.
  • Mixed and mastered vocal arrangements and music compositions, and optimized songs and albums.
  • Used Nuendo 12 and Wwise to mix, edit, and implement audio tracks and sound effects.

Audio Director and Audio Implementation

Vagrant
08.2021 - 08.2022
  • Used Pro Tools and Wwise to mix and edit tracks.
  • Worked closely with Game Director and Sound Designer to develop audio schemes and roadmap for current project
  • Set up and maintain Wwise-Unity SDK implementation
  • Program and implement sound effects within Unity using Wwise SDK
  • Created, hosted, and monitored Helix Core repository server
  • Managed user's workspaces, revise merges, and solved merge issues

Music Composer and Sound Designer

SlimeLike
05.2021 - 05.2021
  • Composed original music and sounds
  • Attended production meetings to plan and create effective sound.
  • Adjusted sound according to variances in temperature and tonal needs.
  • Used Logic Pro X and Pro Tools to mix and edit both music and sound effects tracks.

Education

Bachelor of Science - Game Programming

LaSalle College Vancouver
Vancouver, BC
12.2023

Certificate Diploma - Digital Music Production

Langara College
Vancouver, BC
07.2020

Certificate Diploma - Sound Design For Visual Media

Vancouver Film School
Vancouver, BC
07.2019

Skills

  • C
  • C#
  • Visual Studio Community
  • Version Control: Git and Perforce
  • Unity Engine
  • Unreal Engine
  • Sound Design
  • Music Composition

Timeline

Game Producer and Audio Director

Eonian Project
07.2022 - 06.2023

Audio Director and Audio Implementation

Vagrant
08.2021 - 08.2022

Music Composer and Sound Designer

SlimeLike
05.2021 - 05.2021

Bachelor of Science - Game Programming

LaSalle College Vancouver

Certificate Diploma - Digital Music Production

Langara College

Certificate Diploma - Sound Design For Visual Media

Vancouver Film School
Juan Francisco Castillo