Summary
Overview
Work History
Education
Websites
Volunteer Experience
Timeline
Generic
Johnny  Rumeliotis

Johnny Rumeliotis

London,ON

Summary

Responsible, resourceful team player with excellent organizational abilities and time management skills. Strong communications skills and good interpersonal skills to work well with diverse groups of people. Experienced in conflict resolution techniques and working in cooperation with other departments. Provides excellent customer service and has a genuine enthusiasm and interest in video games. Advanced skill set in Substance Painter, Adobe Creative Cloud, Autodesk 3ds Max, Mudbox, Zbrush, Microsoft Office 365, Unity, and Unreal Engine. High proficiency in modeling, texturing, and optimizing props and assets for game engines.

Overview

5
5
years of professional experience

Work History

3D Environment Artist

Archiact
Vancouver, BC
07.2022 - 01.2024
  • Collaborated with other artists, animators and programmers to execute projects on time and within budget constraints.
  • Responsible for the development of 3D assets, including the creation of AAA models, sculpts, textures and surfaces.
  • Use of PBR Tiling, Trim, Decal and optimized UV layout techniques to meet project limitations.
  • Work efficiently, prioritize competing demands, and exhibit strong investigative and problem-solving skills when faced with challenges.
  • Set dress locations, conveying depth and storytelling in the way assets are composed – going beyond the immediate needs of game design.
  • Deconstruct concept art, reference imagery, and style guides into efficient asset lists, taking into account opportunities for reuse and modular construction.

Lead 3D Artist

Diving Dove Studios
London, ON
01.2019 - Current
  • Create high quality AAA video game props and materials
  • Optimize art to work efficiently within game engines
  • Abide by client's descriptions and specifications while managing staff to ensure the proper care for different pieces of art, as well as ensuring strict guidelines exist that help determine how each piece of art is handled
  • Help other Diving Dove artists troubleshoot issues and work as a team
  • Adapt and update techniques to fit time frames and team critiques.

Graphic Designer

Source for Sports
London, ON
01.2020 - 07.2022
  • Concept ideas for various sports jerseys, hats and sportswear
  • Work closely with Lead Designer in developing art presentations
  • Create template for proper sizing and color matching for printer
  • Ensure Illustrator files are properly exported to laser printer for cutting artwork.

3D Artist

Mythical Voltage
Toronto, ON
01.2020 - 01.2020
  • Work with a small team to create a game demo for presentation
  • Create 3D models of environment buildings, landscape and props
  • Create animations for environment props
  • Prepare 3D models for import into Unity with proper scaling, pivot points and animations
  • Using Substance Painter to create textures and tileable textures for environment pieces.

Education

Video Game Technologies Diploma, triOS College -

12.2019

Volunteer Experience

Guest Lecturer, triOS College, London, ON, 2019-01-01, Present, Make presentation on 3D modeling and UV mapping techniques. Create texturing tutorial and exercise in Substance Painter for students. Teach lighting techniques, texture setup, and importing models into Unreal Engine. Question and Answer session and one-on-one sit down with students on preparing their personal portfolio for job searching in the industry.

Timeline

3D Environment Artist

Archiact
07.2022 - 01.2024

Graphic Designer

Source for Sports
01.2020 - 07.2022

3D Artist

Mythical Voltage
01.2020 - 01.2020

Lead 3D Artist

Diving Dove Studios
01.2019 - Current

Video Game Technologies Diploma, triOS College -

Johnny Rumeliotis