Summary
Overview
Work History
Education
Skills
Tools
Renderers
Hobbies and Interests
Timeline
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Jiyun Lee

Vancouver,BC

Summary

Lighting Artist with nearly 6 years of experience bringing stories to life across film and TV. Skilled in crafting cinematic lighting, optimizing rendering workflows, and driving look development. Known for collaborating seamlessly with teams to tackle technical challenges and push creative boundaries, always aiming to elevate visual storytelling through lighting.

Overview

6
6
years of professional experience

Work History

Lighting Artist

Scanline VFX
09.2025 - Current

Currently contributing as a lighting artist on feature and episodic projects, building on prior experience in high-quality lighting, rendering, and optimization. Responsibilities include creating lighting setups, look development, and collaborating with teams to achieve desired results efficiently.

Lighting Artist

Rodeo FX
07.2022 - 10.2024
  • Unannounced Projects, 2024
  • Time Bandits, 2024, TV Series
  • Avatar: The Last Airbender, 2024, TV Series
  • Masters of the Air, 2024, TV Series
  • Blue Beetle, 2023, Film
  • Responsible for designing hero lighting to define key shots, developing interactive FX setups, and conducting look development for realistic simulations like water, significantly enhancing overall visual impact. My role also included managing technical setups for lighting, layering, and FX integration, optimizing sequences to achieve a balance between rendering performance and visual quality, and collaborating closely with teams to troubleshoot and resolve technical challenges. These experiences have enabled me to contribute effectively to dynamic sequences and ensure seamless execution across various projects.

Lighting Artist

MPC Film
08.2021 - 07.2022
  • Dungeons & Dragons: Honor Among Thieves, 2023 (Film)
  • Sonic the Hedgehog 2, 2022 (Film)
  • Chip 'n Dale: Rescue Rangers, 2022 (Film)
  • Responsible for establishing lighting and layering for sequences, creating cohesive visuals for CG characters and environments seamlessly integrated with live-action plates. My work involved optimizing scenes for heavy fur rendering using Katana and Renderman, ensuring high-quality outputs while improving rendering efficiency. Additionally, I mentored junior lighters by providing guidance, technical support, and assistance in achieving daily targets, fostering their skill development and contributing to the team's overall success.

Lighting Artist

4th Creative Party
06.2020 - 04.2021
  • Kingdom, 2021, TV Series
  • Move To Heaven, 2021, TV Series
  • Blade and Soul II, 2021, Game Cinematics
  • The Yin-Yang Master I, 2020 , Film
  • I was in charge of lighting and rendering CG animals, props, fx elements, and environments, ensuring their seamless integration with live-action plates, contributing to a cohesive visual experience. My role also included managing the lighting and rendering of all CG assets, enhancing visual storytelling and maintaining high-quality results in a fast-paced environment. Throughout multiple projects, I worked with various software like Maya, Clarisse IFX, and Houdini, adapting to the unique needs of each production.

Junior Lighting Artist

MPC Film
07.2019 - 11.2019
  • Dolittle, 2020, Film
  • Managed the lighting of CG characters, props, and environments based on reference plates, while optimizing scenes for efficient fur rendering using Katana and RenderMan

Education

Bachelor's Degree - Digital Media

Otis College of Art and Design
Los Angeles, CA
05.2019

Skills

  • Team Collaboration
  • Lighting & Rendering
  • Rendering Optimization
  • Look Development
  • Technical Support
  • Wrangling
  • FX Integration
  • Problem Solving
  • Sequence Management
  • Time Management

Tools

  • Katana
  • Houdini
  • Maya
  • Substance Painter
  • ZBrush
  • Nuke

Renderers

  • Arnold
  • Renderman
  • Vray

Hobbies and Interests

In addition to my work in VFX, I am passionate about traditional painting and photography. These creative outlets provide me with constant inspiration and motivate me to push boundaries in my professional work. They fuel my artistic vision, helping me bring fresh perspectives and new ideas into every project I undertake.

Timeline

Lighting Artist

Scanline VFX
09.2025 - Current

Lighting Artist

Rodeo FX
07.2022 - 10.2024

Lighting Artist

MPC Film
08.2021 - 07.2022

Lighting Artist

4th Creative Party
06.2020 - 04.2021

Junior Lighting Artist

MPC Film
07.2019 - 11.2019

Bachelor's Degree - Digital Media

Otis College of Art and Design
Jiyun Lee