Summary
Overview
Work History
Education
Skills
Languages
Certification
Timeline
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Jennifer Gale

Ottawa,ON

Summary

I’m a results-driven producer with over two decades of experience leading creative teams to ship successful games across console, mobile, and casual platforms. My passion is helping developers stay energized, aligned, and focused so that projects cross the finish line on time, on budget, and at the highest quality.

Overview

25
25
years of professional experience
1
1
Certification

Work History

Lead Producer

PeopleFun
Remote
12.2022 - 08.2025

• Directed development from early concept through global launch, aligning production milestones with strategic KPIs.
• Designed and implemented pipelines, streamlining delivery across development and live ops.
• Pioneered a pod-based system for simultaneous multi-feature development
• Partnered with User Acquisition teams on ASO and advertising initiatives
• Balanced monetization design between ads and IAPs, optimizing for both revenue and player experience.
• Enhanced toolchains and reporting pipelines, improving project visibility for stakeholders and leadership.

Game Manager

Gameloft
Toronto, ON
07.2015 - 11.2022

• Managed the relationship with 𝐃𝐢𝐬𝐧𝐞𝐲 𝐈𝐧𝐭𝐞𝐫𝐚𝐜𝐭𝐢𝐯𝐞, collaborating closely to bring beloved Disney stories and characters to life within the 𝑫𝒊𝒔𝒏𝒆𝒚 𝑴𝒂𝒈𝒊𝒄 𝑲𝒊𝒏𝒈𝒅𝒐𝒎𝒔 universe.
• Directed a development team of ~60 in-house developers plus external partner studios, ensuring seamless coordination and delivery.
• Maintained and prioritized the feature roadmap, balancing innovation with live operations requirements.

• Reviewed and validated monetization performance, ensuring revenue targets were consistently met.
• Partnered with marketing and UA teams to align product updates with promotional beats and player acquisition campaigns.
• Produced quarterly reports and executive-facing materials to communicate progress, risks, and outcomes.
• Mentored producers, developing career growth paths and supporting team skill development.

Producer

Hibernum Creations
Montreal, QC
07.2013 - 06.2015

• Produced work-for-hire projects for 𝐡𝐢𝐠𝐡-𝐩𝐫𝐨𝐟𝐢𝐥𝐞 𝐛𝐫𝐚𝐧𝐝𝐬 𝐢𝐧𝐜𝐥𝐮𝐝𝐢𝐧𝐠 𝐅𝐫𝐮𝐢𝐭 𝐍𝐢𝐧𝐣𝐚 𝐚𝐧𝐝 𝐏𝐢𝐱𝐚𝐫’𝐬 𝐌𝐚𝐭𝐞𝐫’𝐬 𝐓𝐚𝐥𝐥 𝐓𝐚𝐥𝐞𝐬, delivering polished experiences across Xbox One, iOS, and Android.
• Managed internal teams and subcontractors, overseeing the full project life cycle from pre-production through launch and ongoing support.
• Improved company processes by creating pre-production setup packages, checklists, and post-production validation procedures, standardizing management practices across teams.

Producer

Gamerizon
Montreal, QC
03.2012 - 06.2013

• Managed internal teams and external studios for iOS and Android development, overseeing schedules, budgets, and cross-functional collaboration.
• Supported IP development, marketing initiatives, and community engagement, while assisting executives with funding and contract negotiations.

Project Manager

Fuel Industries
Ottawa, ON
12.2010 - 06.2011

• Managed client relationships and internal teams on advergaming and online system projects, delivering branded digital experiences for multiple sponsors.
• Oversaw day-to-day operations, budgets, schedules, and risk management across cross-functional and offshore teams of up to 15 members.
• Coordinated subcontractors and contracts, ensuring legal and delivery requirements were met.
• Supported the development of new intellectual property while introducing process improvements in Agile/Scrum workflows and project scheduling.

Sr. Producer

Magellan Interactive
Vancouver, BC
05.2000 - 09.2010

• Oversaw 3rd-party development for major clients including 𝐄𝐥𝐞𝐜𝐭𝐫𝐨𝐧𝐢𝐜 𝐀𝐫𝐭𝐬 (𝐏𝐨𝐠𝐨 & 𝐄𝐀 𝐌𝐨𝐛𝐢𝐥𝐞), 𝐓𝐇𝐐 𝐌𝐨𝐛𝐢𝐥𝐞, 𝐇𝐚𝐬𝐛𝐫𝐨, 𝐒𝐜𝐡𝐨𝐥𝐚𝐬𝐭𝐢𝐜, 𝐌𝐚𝐭𝐭𝐞𝐥, 𝐚𝐧𝐝 𝐃𝐢𝐠𝐢𝐭𝐚𝐥 𝐂𝐡𝐨𝐜𝐨𝐥𝐚𝐭𝐞.
• Managed over 35 projects across multiple platforms (CD-ROM, Game Boy, Nintendo DS, Wii, online Java/Flash, mobile, and interactive toys).
• Produced titles featuring 𝐡𝐢𝐠𝐡-𝐩𝐫𝐨𝐟𝐢𝐥𝐞 𝐈𝐏𝐬 such as 𝑳𝒐𝒓𝒅 𝒐𝒇 𝒕𝒉𝒆 𝑹𝒊𝒏𝒈𝒔, 𝑺𝒕𝒂𝒓 𝑾𝒂𝒓𝒔, 𝑵𝑭𝑳, 𝑵𝑯𝑳, 𝑶𝒑𝒆𝒓𝒂𝒕𝒊𝒐𝒏, 𝒀𝒂𝒉𝒕𝒛𝒆𝒆, 𝒂𝒏𝒅 𝑺𝒄𝒓𝒂𝒃𝒃𝒍𝒆.
• Directed projects from concept to launch, managing budgets, schedules, and cross-functional teams of up to 20 developers (internal and external).

Education

Multimedia Development Certificate

Retter Business College
Ottawa, ON
01-1999

Skills

  • Project Management
  • Team leadership
  • Communication
  • Schedule Mastery
  • Mobile Development
  • Casual & Branded Games

Languages

English
Native or Bilingual
French
Limited Working

Certification

  • PMP Certification
  • ICAgile Certified Professional

Timeline

Lead Producer

PeopleFun
12.2022 - 08.2025

Game Manager

Gameloft
07.2015 - 11.2022

Producer

Hibernum Creations
07.2013 - 06.2015

Producer

Gamerizon
03.2012 - 06.2013

Project Manager

Fuel Industries
12.2010 - 06.2011

Sr. Producer

Magellan Interactive
05.2000 - 09.2010

Multimedia Development Certificate

Retter Business College
Jennifer Gale