Aspiring Game Developer currently advancing in Unreal Engine 5 (UE5), with over 2 years of experience in CNC programming. Actively diving into the Gameplay Ability System, focusing on multiplayer game development. Developing skills in creating immersive 3D environments, asset optimization, and real-time rendering. Experienced with AutoCAD and Blender for technical design and 3D modeling, and passionate about crafting innovative, high-quality gaming experiences.