High-energy Facial Blendshape Artist/Lead. Superb interpersonal skills and problem-solving abilities. Thrives in a team-based environment and easily adaptable.
Overview
8
8
years of professional experience
Work History
Associate Lead Blendshape Artist
Rockstar Games
, ON
12.2020 - Current
Responsible for leading a team of blendshape artists spread out accross multiple locations worldwide
Established pipeline for blendshape department
Set and upheld quality standard for all character face rigs integrated into game
Creating/maintaining documentation pertaining to our various tools/processes
Mentoring the artists within the team
Facilitate communication and interpreting feedback across various downstream departments
Key Artist - Facial Blendshapes/Animation
Mill Film
Montreal, QC
06.2019 - 04.2020
My tasks included but were not limited to:
facial modelling, facial animation, character sculpting and general pipeline optimization.
Had the chance to sculpt all face shapes for multiple characters and animate those same shapes within the project
Assisted in the optimization/implementation of proprietary facial capture software.
Facial Modelling Artist
MPC
London
09.2018 - 06.2019
Worked as a Facial Modeller on 3 different shows
I worked on and delivered over 15 separate assets ranging from a Digital Double of an 11-year old boy to a Caricatural Dragon
Had the chance to fully develop an asset from start to finish but also to interpret and address feedback from downstream departments.
Character Unit Coordinator (Show/Department)
MPC
London
04.2017 - 09.2018
Worked at MPC as a Coordinator for a year and a half
During this time I transitioned from Asset Coordinator to Character Coordinator on the Lion King
Adapted seamlessly through my many role changes due to the knowledge of the VFX pipeline that I accumulated while studying 3D animation
Had to deal with artists and clients alike and have learned how to communicate efficiently with both facets.
Education
Bachelor of Arts - 3D Animation
Algonquin College
Ottawa, Ontario, Canada
01.2016
6 week animation course - 3D animation
Anomalia
Lytomysl, Czech Republic
01.2015
Skills
- Proficient in ZBrush, Maya and Mudbox
-Proficient in Word, Excel, Photoshop, After Effects, and Illustrator
- Elementary experience with Nuke, R3dS Wrap, Houdini and 3DSMax