A highly skilled and passionate Software Engineer with expertise in game security, kernel development, and reverse engineering. Experienced in building robust anti-cheat frameworks, developing hypervisors, and creating innovative memory protection techniques. Proficient in C++ and C#, with a strong track record of designing secure, high-performance solutions for games and applications. Adept at collaborating on projects and delivering results that significantly enhance software security and user experience.
Education
Diploma of Education - Computer Games and Programming Skills
Rebuilding Hypervisor-Enforced Code Integrity (HVCI)
Rebuilt HVCI from scratch, designing a lightweight hypervisor to enforce code integrity with minimal overhead. Demonstrated expertise in hypervisor development and kernel-level programming.
Game Engine 3D
Lead programmer for a 3D game engine using DirectX API. Designed core architecture, integrated APIs, and managed a team of 5 programmers, showcasing leadership and technical expertise.
Game Security Engineer
Collaborated with a AAA game developer to tackle cheating software. Developed advanced detection mechanisms, requiring deep knowledge of system internals and scalable security solutions.
Custom Anti-Cheat System
Created a scalable anti-cheat system for competitive multiplayer games. Designed client and server-side logic to detect and prevent unauthorized modifications.
Hobbies and Interests
Game Development
Cybersecurity
Artificial Intelligence
Physical Fitness
Professional Networking
Timeline
Diploma of Education - Computer Games and Programming Skills