Summary
Overview
Work History
Education
Skills
Websites
Timeline
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Geordie Green

Edmonton,AB

Summary

Professional Game and Level Designer effective at creating memorable game moments and experiences. Efficient at creating and maintaining documentation, building and iterating on levels in-editor, and has had a hand in building games for a variety of platforms including VR, Mobile, and PC.

Overview

3
3
years of professional experience

Work History

Video Game Designer

DoubleJump Games
06.2023 - Current
  • Crafts mods for the popular game Among Us to be used in viral YouTube Videos.
  • Collaborates closely with developers and artists to ensure deadlines are met.
  • Works effectively as part of a team and as an independent designer to achieve quality results in an efficient timeframe.

Video Game Designer

Sun Machine Games
03.2022 - 04.2023
  • Owned the level design for the Free to Play mobile game Go BIG! Featuring Godzilla vs. Kong for iOS and Android platforms.
  • Created documentation that highlighted new features, maps and mechanics.
  • Collaborated with programmers, artists and testers to ensure strong product delivery.

Level Designer and Art Director

Team Shaman
09.2020 - 09.2021
  • Designed and Prototyped Levels for the PC game Shaman, developed in Unreal Engine
  • Was responsible for Art Direction, asset placement and lighting
  • Maintained and troubleshot game performance to ensure a stable frame-rate across a variety of machines

Education

Design Diploma - Game Art And Design

LaSalle College
Vancouver
09.2021

Skills

  • Level & Game Design
  • Unity
  • Unreal Engine
  • C#
  • Documentation
  • Prototyping
  • Cross-Collaboration
  • Perforce (P4V)
  • Git
  • Jira

Timeline

Video Game Designer

DoubleJump Games
06.2023 - Current

Video Game Designer

Sun Machine Games
03.2022 - 04.2023

Level Designer and Art Director

Team Shaman
09.2020 - 09.2021

Design Diploma - Game Art And Design

LaSalle College
Geordie Green