
Award-winning RPG narrative designer with a love for worlds where player choices actually matter. Across shipped titles, indie projects, and published writing, I've worked at the intersection of mission design, dialogue systems, and IP-faithful worldbuilding — collaborating across disciplines to help bring reactive, story-driven games to life.
PAX East 2025, Panelist
“Devils, Tieflings, and Feelings: A BG3 Retrospective” with Samantha Béart
Game Developers Conference 2024, Microtalks Speaker
"Dancing Backwards and in Combat Boots: Knowing Your Worth and Keeping Your Sanity"
Geek Girl Con 2023, Panelist
“Making Games More Like Us: Diversity in the Game Industry” with Monolith Productions
Girls Who Code 2022, Speaker
“We are the Storytellers: Why Code?”
Gamescom BIG Festival 2026
Best Narrative for Aether & Iron
Unity EdTech Creator Challenge 2021
Top 25 Indie Games Winner for Vidaly
International Serious Play Awards 2017
Silver Winner for Advance U: The TALENT Machine
National Society Daughters of the American Revolution 2006
National Fiction Winner, 2nd Place
Game Writing Masterclass 1 - The Narrative Department (2022)
Game Writing Masterclass 2 - The Narrative Department (2024)
Game Dev
Narrative Tools
Project Management