
Dynamic and innovative New Media student at Toronto Metropolitan University with a diverse skill set spanning digital art, 3D modeling, animation, and game engine proficiency. With a robust portfolio showcasing a range of artistic talents, I excel in bringing creative visions to life across various media. My experience as a Graphics Assistant and a commitment to continuous learning have honed my skills in graphic design and visual storytelling. My technical expertise is complemented by a strong foundation in computer programming and design software, including Blender, Fusion360, Photoshop, and game engines like Unity and Unreal Engine. Recognized for my creativity, strong work ethic, and ability to innovate unique solutions, I am poised to contribute effectively to creative teams in the game design industry. My portfolio, a work in progress, is available at https://www.artstation.com/declankey, displaying my commitment to developing and refining my artistry for character and environment design in gaming contexts.
Environment Design - Work In Progress
-Design 3D environment within Unreal Engine 5 and Blender
-Storyboarding
-Lead concept artist
-Game Designer
Website Coding and Design (ODDco.)
-HTML, CSS, and JS code written within VisualStudio
-Lead Designer
-Lead Artist
-Branding and Marketing
Alchemist's Apprentice Game Demo
-Game developer within Unity
-Lead programmer
-Lead designer and artist
-UI/UX design