3DS Max
Dedicated 3d artist with history of meeting project goals utilizing consistent and organized practices. Skilled in working in team, responsive to feedback.
Created 3d models of humanoid characters, clothing and grooming assets for them. Worked closely with software engineers to produce facial animations for integration into Unity and Unreal Engine.
Created set of educational videos for Blue Planet Academy on aquaculture.
Created animated video presentations for renewable energy projects and oil development companies.
Created 3d models of character, vehicles, environment objects, landscapes and also non character animations for "Master of the Sun. Zombie Chronicles" VR comic.
Created watch faces for "LG G-watch 2" and "LG G-watch Urban" smart watches and animated screensavers for TV.
Created levels for games, game assets and vehicles.
Conducted modelling and texture optimization for real time gaming applications.
Participated in projects:
SnowCross (2001 Wanadoo/Vicarious Visions),
Whiteout (2002 Konami/Vicarious Visions),
Crash Nitro Cart (2003 Vivendi, Universal/Vicarious Visions),
SpiderMan 2 for Playstation Portable (2004 Activision/Vicarious Visions),
American Chopper 2. Full Throttle (2005 Activision/Creat Studios)
Performed design, production and installation of outdoor media.
Low Poly Modelling
3DS Max
Blender
Maya
Adobe Creative Suite
Reallusion Character Creator, iClone
Unity
C#